Conclusion: Before I begin I'd like to say I do not currently have Xbox live, and so I can only comment on the single player side of Mechassault 2. The game beats its predecessor in every way, shape and form. It has much better graphics, a much more variable and fun gaming experience and a wider variety of big metal monsters to play with. I found the plot of the campaign much better than in the first game, and you felt like you actually had a purpose doing what you do.
Conclusion: This is a decent game, but lacks the over all polish and fun factor that the first game had. The single player is rather short, and with nothing important to unlock there is no real point in doing this any more than a single play thru. The online is fun at times, but lacks the fun factor of the first one. The fact that you cannot choose your mech, is a good thing and a bad thing.
Conclusion: The first Mechassault game was a crowning achievment for the xbox. It revolutionized the market by showing exactly what Live capability can do for a system. An enormous fanbase carried the game through years of Live play. Lone Wolf, I am afraid, will not be recognized with such achievments. While the game improves on the first, and fans of the origional will gobble it up, it will certainly not build a fanbase as large as the origional did.
Excerpt: Poco hay que decir sobre la tematica, coje un mech y arrasa con todo lo que se te ponga por delante, el control es al que estamos acostumbrados de cualquier Shoter de Xbox, Stick izquierdo moverte, Stick derecho apuntar. La novedad es que ahora el piloto puede salir en cualquier momento del Mech, siendo asi mucho mas vulnerable, y podra cojer cualquier maquina abandonada o que haya quedado paralizada previamente por el espacio de unos segundos.
Pros: Graficos, sonido, control, libertad de destruccion, libertad para cojer cualquier mech, manejar esas grandes naves, Live¡