Reviews and Problems with MechAssault 2: Lone Wolf
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MechAssault 2: Lone Wolf
2 September 2005
Conclusion: Before I begin I'd like to say I do not currently have Xbox live, and so I can only comment on the single player side of Mechassault 2. The game beats its predecessor in every way, shape and form. It has much better graphics, a much more variable and fun gaming experience and a wider variety of big metal monsters to play with. I found the plot of the campaign much better than in the first game, and you felt like you actually had a purpose doing what you do.
Conclusion: This is a decent game, but lacks the over all polish and fun factor that the first game had. The single player is rather short, and with nothing important to unlock there is no real point in doing this any more than a single play thru. The online is fun at times, but lacks the fun factor of the first one. The fact that you cannot choose your mech, is a good thing and a bad thing.
Conclusion: The first Mechassault game was a crowning achievment for the xbox. It revolutionized the market by showing exactly what Live capability can do for a system. An enormous fanbase carried the game through years of Live play. Lone Wolf, I am afraid, will not be recognized with such achievments. While the game improves on the first, and fans of the origional will gobble it up, it will certainly not build a fanbase as large as the origional did.
Conclusion: In November 2002, Microsoft and Day 1 Studios released a game that gave giant robot fans plenty to look forward to. That game was Mechassault, where you played as a mercenary of the Wolf Dragoon clan, and you took on the evil Word of Blake using the ultimate in military technology: Battlemechs. The single-player took players through twenty missions of explosive excitement, leading up to a final confrontation with Adept Strader, the leader of the Word.
Conclusion: This is a great game for all people. With the addition of the new tanks, VTOls and battle armor there are a alot more stratigic options. The graphics are great along with the sound. The single player campainge is very solid with boss battles and lots of actions. Although it only takes about 12 hours to beat it that is great length for a game with a good multiplayer game. The conquest mode is a good addition to the game and provides hours of fun.
Conclusion: Where to begin, hmmm, let me just start by saying...THIS GAME ROCKS! I had high expectations for this game and it fulfilled every one of them. This is obvious from just the first few moments of gameplay. There isn't one aspect of this game I would change. So far I've played through about seven or eight levels on normal mode and I've already used the battle armor, jacked a mech, and driven a tank. I must admit that each were equally enjoyable!
Summary: First off I should say that I was a die hard fan of the Mechwarrior Games on the PC so I thought I might try out MechAssault on the X-Box. What followed was honestly one of the most disappointing experiences in my life. This game has little or nothing to do with the Mechwarrior universe. The most glaring proof of this is that of all the good guys you seem to be the only one who actually had a mech.
Summary: I love Mechwarrior on the PC but have luke-warm feelings about Mechassualt on the Xbox. It really is a so-so game, far too short and is lacking in any durability outside of xbox live. I finished it in 3 days with sparse and irregular playing. I really wish that Xbox/Microsoft would actually produce games that last beyond a weekend. Not impressed.