Summary: This game is amazing, the graphics are sick, the story is cool, and it's a game where you get to go around in a giant robot and fight other giant robots in the future, where robots belong. There are many different weapons that the robots will have and each robot is different from the last, from lasers and lightning to missles and autocannons will be at your desposal.
Conclusion: Before I begin I'd like to say I do not currently have Xbox live, and so I can only comment on the single player side of Mechassault 2. The game beats its predecessor in every way, shape and form. It has much better graphics, a much more variable and fun gaming experience and a wider variety of big metal monsters to play with. I found the plot of the campaign much better than in the first game, and you felt like you actually had a purpose doing what you do.
Conclusion: This is a decent game, but lacks the over all polish and fun factor that the first game had. The single player is rather short, and with nothing important to unlock there is no real point in doing this any more than a single play thru. The online is fun at times, but lacks the fun factor of the first one. The fact that you cannot choose your mech, is a good thing and a bad thing.
Conclusion: The first Mechassault game was a crowning achievment for the xbox. It revolutionized the market by showing exactly what Live capability can do for a system. An enormous fanbase carried the game through years of Live play. Lone Wolf, I am afraid, will not be recognized with such achievments. While the game improves on the first, and fans of the origional will gobble it up, it will certainly not build a fanbase as large as the origional did.
Conclusion: In November 2002, Microsoft and Day 1 Studios released a game that gave giant robot fans plenty to look forward to. That game was Mechassault, where you played as a mercenary of the Wolf Dragoon clan, and you took on the evil Word of Blake using the ultimate in military technology: Battlemechs. The single-player took players through twenty missions of explosive excitement, leading up to a final confrontation with Adept Strader, the leader of the Word.