Conclusion: This is pretty simple. If you have played the PC version, the Xbox version would be like playing the second time through. If you are a newcomer to the Max Payne world, get this game for the Xbox. I like the feel of the Xbox version, I never liked shooters on a PC, call me crazy. Fans of games like Syphon Filter will love Max Payne, and everyone should enjoy venting some frustrations in a game like this.
Excerpt: You remember back in the late eighties and early nineties when Steven Segal and Jan Clude Van Damme ruled the day in action movies that no one can remember anymore? Fortunately, their limited careers are over at this point and no longer does the world need to suffer through 90 minutes of over-written dialogue and over-the-top action sequences that cost more money than most small studios make in a year.
Excerpt: First published by Gathering of Developers (GOD) on the PC, Max Payne deals with touching subjects like graphic violence, explicit drug use, and demonology. Nothing is handled with any tact, either, instead opting to throw everything in the player’s face. However, the creator’s aren’t doing it to be shocking.
Excerpt: The whole bullet time eye candy ambiance of the Max Payne series has been wowing gamers for a few years, and if that wasn’t enough the franchise has had some pretty good gameplay to back it up. Now the game is making its way to the GBA by way of Mobius and Remedy. Sporting a three quarter overhead view players will travel through 12 levels as this Gameboy rendition tries to recreate the experiences of the original Max Payne in a pocket-sized smaller package.
Excerpt: So many games are being rehashed these days, and so few of them actually offer anything beyond what the original incarnation of the game offered. In fact, a good percentage of those titles being ported over to NextGEN systems are actually inferior to the original! For examples of this you need look no further then Grandia 2, Star Trek: Elite Force, Giants: Citizen Kabuto or Crazy Taxi.
Excerpt: The game of course, gained fame for two reasons: Bullet-time, and for refining the process of in-game story-telling to a level of detail never seen before. Now I don't mean that in a, "Oh my God, look at those cinemas!" manner, or anything like that. I mean immersive story-telling that doesn‘t take you out of the game. Things go on around you that are usually reserved for pre-rendered cinemas.
Excerpt: The premise of the title puts you in the shoes of a police detective
aptly named Max Payne. During a seemingly random break-in, drug addicts
manage to murder Payne's infant child and his wife. With nothing to
lose, Payne quickly transfers to do deep undercover work in tracking
down the drug that resulted, indirectly, in the death of his family:
Valkyr. A few years pass and Payne works his way up a local faction of
the New York Mafia doing undercover work for the DEA.
Summary: "I guess I have become spoiled on the Xbox thanks to Halo and its great fun gameplay, superb graphics and sound and while Max certainly some good graphics it doesn't have the gameplay" "Graphically Max Payne looks just like it did on a GeForce 3 powered PC running in high quality mode.
Pros: Good graphics, Great bullet time, Solid frame rate, Fun action