Reviews and Problems with Max Payne 2: The Fall of Max Payne
Showing 1-10 of 28
Conker Live And Reloaded
3 July 2010
Excerpt: For those that do not know Conker began his life as a cartoony character in Rare's arsenal. Making cameos in Diddy Kong Racing for the N64 just wasn't his style so when Rare decided to give him his own 64 game he went out and got drunk for the occassion. Conker's Bad Fur Day was one of the most controversial N64 games ever released, imagine a mascot that appears harmless bouncing on breasts and swearing like a sailor. It was heaven!
Conclusion: Max Payne 2 manages to do everything asked of it in providing a killer third-person shooter with another gripping storyline that does the series proud. There is no doubt that the gameplay isn’t as revolutionary as it was back in 2001, but there are enough changes that keep the game addictive while not being a complete departure from the original. Just like its predecessor, Max Payne 2 is short, short, short.
Excerpt: Max Payne 2 picks up the story not much longer after the end of the first game . Max Payne has returned to the NYPD and before too long finds himself in the middle of yet another gang war, this time between the Russians and the Mafia. But, a third party, known as The Cleaners is involved and before too long Max finds that the secretive Inner Circle has marked Max for death.
Pros: Great story, Excellent graphics and voiceacting, Same great gunplay but without the excessive platforming elements
Cons: Very short and linear, Gameplay is pretty much the same as the first game
Excerpt: From here, you will play though a game that unravels a mystery of mob fights, corrupt officials, people who should have been dead, and a secret society whose mission is to control the United States from behind the curtains. Yes, it's a fairly cheesy story. But, for a game that is supposed to be playing like those old detective stories from the 1930's and 1940's and detective shows from the 1960's and 1970's, you expect it.
Summary: Rockstar Games has been courting a lot of controversy in the past few months,
with most of the attention placed on GTA3 which has really pushed the envelope.
Lost in the hype has been another exceptional title, Max Payne, which received
good notices upon its release on the PC last year. The Laser looks at the
recently released Xbox edition of the game and finds out if it lives up to its
Excerpt: Max Payne 2 begins with a series of disturbing flashbacks. Payne is framed again for a crime he didn’t commit. This time it’s the murder of a police officer. Wounded, he wakes up from the hospital bed knowing that he is on the run again. With no allies at the precinct and an angry chief Bravura, Payne must embark on the cold lonely road of vigilante justice and revenge.
Conclusion: Fully integrated Havok physics engine allows for interactive environments creating incredible combat scenes. Ragdoll characters and physics in slow motion create breath-taking combat scenes. All new AI - cooperative NPC's fight with Max and more believable enemies create tension and more interesting and varied challenge.
Excerpt: Console gamers had to exercise a little patience when PC gamers were the first to get their hands on Max Payne 2, but the wait is over. Max is back, and this time he has company to liven things up a bit. Max is wasting bad guys and dodging bullets better than ever via the bullet time ballet, but the high point here is the superbly crafted narrative. Gamesfirst! editor Shawn Rider delves the depths of Max Payne 2, and the story begins right here.