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Marc-ecko-s-getting-up-contents-under-pressure-xbox.471444
6.5 out of 10

Marc Ecko's Getting Up: Contents Under Pressure

In Marc Ecko's Getting Up: Contents Under Pressure , you play Tr Read more

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Reviews and Problems with Marc Ecko's Getting Up: Contents Under Pressure

Showing 1-10 of 17
Overall 7
7.0
Gameplay 8
8.0
Graphics 6
6.0
Sound 7
7.0
Multiplayer 5
5.0

Marc Eckos Getting Up Contents Under Pressure

GamersHell.com
15 July 2006
  • Excerpt: In Getting Up: Contents Under Pressure, players assume the role of ‘Thane’ a young street-wise graffiti artist living in the city of New Radius, which is home to Mayor Sung’s big brother, nanny-state style of governing. Sickened by the upsurge in local tyranny and exploitation, Thane brings his own brand of war to the streets in a bid to rise beyond the ranks of rival graffiti gangs to become the All City King, uncover a massive governmental...
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Overall 10
10

Marc Ecko's Getting Up: Contents Under Pressure

Xbox-Hq.Com
23 March 2006
  • Excerpt: I''''m not a graffiti artist, but I do think this is the most authentic interactive experience to make you feel like one. You play as Trane, a kid looking for fame in the fictitious city of New Radius. Trane has to battle rival crews and the tyrannical police force known as the CCK. Trane abandons his search for fame and takes a stand against the corrupt government with a message of freedom and a call for change.
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Overall 7
7.0

Marc Ecko's Getting Up: Contents Under Pressure

Game Over Online
22 March 2006
  • Excerpt: As someone whose experience with graffiti was primarily limited to seeing it on the streets and creating it in Jet Grind Radio, I expected Getting Up to shed light on the culture that inspired those creations while also providing a rewarding gaming experience. After playing it, I now have a decent understanding of the culture, and learned some terms along the way. As a game, it succeeds in more areas than I thought it would. Fighting is one key area I was surprised with.
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Overall 7
7.0

Expert Review

Game Over Online
22 March 2006
  • Excerpt: As a game, it succeeds in more areas than I thought it would. Fighting is one key area I was surprised with. I came into it expecting some fighting, but I figured it would just be incredibly basic stuff. Instead, there’s a fair amount of depth to it. Don’t get me wrong, this isn’t like Virtua Fighter with spray paint - but you do have a fair amount of variety in your offense. Beyond punching and kicking, you’ve got combos and various types of weapons.
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Overall 6
6.0
Gameplay 6
6.0
Graphics 7
7.0
Sound 7
7.0
Storyline 7
7.0
Replay value 5
5.0

Expert Review

Video Game talk
13 March 2006
  • Conclusion: Upon starting the game, I was greeted with some great opening cinema sequences and great art direction which gave me a fair amount of hope. Even playing through the first few levels kept my hopes up and my dreams alive with a nice mix of gameplay styles. But as I made it further and further in the game, even the change in story tone couldn't help change the fact that I was essentially doing the same thing level after level.
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Overall 10
10

Marc Ecko's Getting Up: Contents Under Pressure

Xbox-Hq.Com
12 March 2006
  • Excerpt: Getting Up is an awesome amazing game. You don''t get this kind of action anywhere else-in my opinion. It has a great storyline...like the facing off with these rich kids at the beginning of the game.
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Overall 7
6.6
Gameplay 5
5.0
Graphics 6
6.0
Sound 8
8.0
Lastability 7
7.0

Marc Ecko's Getting up : Contents under Pressure

JeuxVideo.fr
2 November 2006
  • Excerpt: Plongeant dans une culture urbaine underground faite de tags et d'iPods, Marc Ecko's Getting Up se la joue Prince Of Persia des temps modernes, remplaçant les sables du temps par des bombes de peinture et le pays des Mille et Une Nuits par les quartiers chauds. Bienvenu dans un monde désenchanté.
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Overall 9
8.5
Multiplayer 9
8.5
Control 9
8.5
Appearance 9
8.5
Atmosphere 9
8.5

LEGO Star Wars II - The Original Trilogy

GameCaptain
24 September 2006
  • Conclusion: LEGO Star Wars II bietet für fast jeden etwas - Gelegenheitsspieler werden dank Einsteigerfreundlichkeit und moderatem Schwierigkeitsgrad nicht gefrustet, Fortgeschrittene freuen sich über zahlreiche versteckte Geheimnisse und Extras. Das eigentlich eher simple Gameplay wird durch viele nette Ideen deutlich aufgewertet und ist vor allem wegen der Kombination aus liebenswertem LEGO-Charme und authentischem Star Wars-Flair einfach unwiderstehlich.
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Overall 9
8.5
Multiplayer 9
8.5
Control 9
8.5
Appearance 9
8.5
Atmosphere 9
8.5

LEGO Star Wars II - The Original Trilogy

GameCaptain
24 September 2006
  • Conclusion: LEGO Star Wars II bietet für fast jeden etwas - Gelegenheitsspieler werden dank Einsteigerfreundlichkeit und moderatem Schwierigkeitsgrad nicht gefrustet, Fortgeschrittene freuen sich über zahlreiche versteckte Geheimnisse und Extras. Das eigentlich eher simple Gameplay wird durch viele nette Ideen deutlich aufgewertet und ist vor allem wegen der Kombination aus liebenswertem LEGO-Charme und authentischem Star Wars-Flair einfach unwiderstehlich.
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Overall 9
8.7
Graphics 9
8.6
Sound 9
9.2
Control 9
8.8
Playability 8
8.4
Singleplayer 9
8.5

Getting Up: Contents under Pressure - Review (Xbox)

Konsolen-World
30 July 2006
  • Conclusion: Getting Up: Contents under Pressure ist ein wirklich tolles und abwechslungsreiches Spiel. Die Präsentation kann genauso überzeugen wie die Grafik oder die Charaktere. Hinzu kommen ein gelungenes Leveldesign und viele unterschiedliche Aufgaben. Immer wieder müssen wir andere Aufträge erfüllen und so wird das Spiel nie langweilig. Daneben soll der Spieler auch noch diverse Klettereinlagen meistern, Kämpfe bestehen und sich auf seine Sprayertätigkeit konzentrieren.
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