Excerpt: At first glance, one might think that Mafia is just a Grand Theft Auto in the 1930's. This is in fact not true. I'll get into that a little later, though. Mafia was released nearly two years ago on the PC but is first being ported to the Xbox.
Conclusion: menus to the actual story, much has been kept intact. The story centers on Tommy Angelo, an unlucky cab driver suffering the effects of the Depression, who is confronted with two mysterious men that are in desperate need of a ride.
Summary: "Graphically Mafia has not held up so well when you compare it to the PC version even today. The excellent cutscenes that were throughout the PC version are now recorded into video scenes, and it doesn't look as pretty.
Conclusion: A compelling story is aided by some top voice acting by led Mike Sorvino and William Demeo, and most of the game's sound effects are good. The background period Jazz/Ragtime music adds some atmosphere at first, but it has no separate volume control and could drive you nuts after a while - it's also...
Pros: Good mob storyline., Loads of different period cars., Good voice acting., Some excellent shoot outs.
Cons: Some nasty looking pop up., The way the main game and sub-games work independently makes Mafia feel fragmented and under-designed.
Conclusion: Auch spielerisch nervt der Titel mit einer schlechten Umsetzung aufs Konsolenjoypad, bei dem sich die Programmiertruppe scheinbar keine Gedanken über die Bedürfnisse eines Konsolenzockers gemacht hat.
Excerpt: Hvem vil være gangster? En som krever respekt, en som bare tar det han vil ha? Mannen som lever utenfor samfunnet, men som likevel får det meste? Han som knekker nesebeinet ditt hvis du sier nei? Gangsteren er i hvert fall min helt, i sterk konkurranse med den ensomme cowboyen i solnedgang.