Conclusion: Well the good for this game is that you will find it to be a blast if you don’t mind playing single player games. I enjoyed it thoroughly and will definitely work at beating it a few time’s through for enjoyment purposes. The graphics and sounds are nothing to complain about as well and will also amount to an enjoyable experience.
Excerpt: It’s not that Mace Griffin is a bad game. It’s just that it’s not a particularily good one either. If you make a game like this without any sort of multi-player, then everything else about the game had better be absolutely flawless, to the point of making gamers everywhere soak their highwater pants in glee. However, everything about Mace is just pretty mediocre. Even the voice of Henry Rollins couldn’t save Vivendi’s souls.
Excerpt: In fact, the main character's back-story seems just a tad unnecessary. Mace Griffin, voiced by Rollins Band front man and spoken word entertainer extraordinaire Henry Rollins, begins the game as a member of the Rangers, an elite force protecting the rights of citizens everywhere. During a mission where Griffin is sent off alone while the rest of the team sits on their laurels (I guess Warthog didn't want to add in a team-based level), things go horribly wrong.
Excerpt: Warthog's newest sci-fi first-person shooter isn't necessarily a bad game, but it certainly doesn't rank among the stars of the genre, even if it does borrow heavily from them. Mace Griffin: Bounty Hunter takes place several hundred years in the future and contains many of the trappings found in bad science-fiction media -- poor dialogue, poorer voice acting, cool-looking firearms, and a story that seems cobbled together simply for an excuse to blow things up and spill...
Excerpt: Mace Griffin Bounty Hunter is a title that has seen many delays. I recall seeing it at E3 several years ago, at E3 2001, when it was going to be published by Crave. While the game didn’t have a story in place, it showed an engine that allowed players to move back and forth between a Wing Commander style action in a spaceship and a first person shooter without any load time. Two years later, the game has finally made it to retail.
Conclusion: Even with its failings, its false impression of freedom and general lack of choices, I enjoyed Mace Griffin - it looks consistently great and if you're patient enough there's (by today's standards) a big-ish adventure in there (twelve-ish levels), - the unreasonable difficulty just makes it drag on longer than it need to.
Pros: Superb visuals, nice weapons., Ground and space battles!
Cons: Glitches, bugs and a stupid difficulty level., No co-op or deathmatch mode.