Conclusion: When all is said and done, I had more fun with kill.switch than I originally thought I would. With the holiday 2003 lineup being stuffed down our throats and the likes of...
Excerpt: By Gary Kearney When gamers have a choice of a few hundred or so games of the same type a developer must do something to make their game stand out from the crowd.
Excerpt: Take Cover, Take Aim, Take Over is the theme to Namco's latest title. They bring us a unique and innovative idea in Kill Switch, combining the ideas of Splinter Cell and...
Conclusion: kill.switch is a surprisingly good Game Boy Advance title, with only a handful of quirks and limitations preventing it from a reaching a "truly great" status.
Conclusion: THE VERDICT: Make it longer, provide more situations where you could take advantage of the realistic human AI, and give me a more accurate sight (so when I shoot where