Conclusion: When I first heard of Wrath Unleashed I was intensely interested. Being a huge fan of strategy games as well as fighting games I felt that The Collective and LucasArts had a flawless idea. While I enjoyed many aspects of the game I feel that most gamers will notice the holes rather quickly. With the single player experience being rather lean and no Xbox Live support, a large majority of gamers will instantly be turned off.
Conclusion: Overall this is a fun game that should provide moderate to hard care IndyCar fans a lot of track time. Codemaster was hoping to pull off a serious racing simulation here, but it feels like they feel a bit short in the depth of the game. The game is fast and it will certainly put your skills to the test due to the nature of IndyCar racing.
Excerpt: IndyCar Series is the latest racing title for Codemasters, the publisher known for their mastery of various, usually European, Motorsport genres. If you haven’t played TOCA or the Colin McRae series, you’ve missed the best, and most realistic, renditions of the respective racing styles. It should come as no surprise that Codemasters has struck (motor) oil and provided IndyCar fans with an in-depth recreation of oval acceleration.
Conclusion: If the racing felt like you were doing a little more than just putting pedal to the metal and tapping the direction to turn in to the banked corners, then IndyCar Series 2005 would be a must-have racing title. Sadly though it falls short in a few areas, and fans of racing games will almost certainly find that ToCA Race Driver 2 is a more fulfilling title.
Excerpt: It takes a special kind of person to be an IndyCar fan. Formula One, in my opinion, is dull. IndyCar is essentially Formula One without any hairpins, chicanes or right-hand turns. Ok, so there isn’t the predictability of the F1 season and the cars sure do zip along at a faster rate for a longer amount of time, but essentially, the sport involves driving a car around an ellipse as quickly as you can.
Excerpt: As just about every video game publication will tell you, the racing game has become one of the most saturated genres since the dawn of the 3D gaming age. We've seen a truckload of F1 sims, Ridge Racers and Gran Turismo clones pass us by since the mid-90's and on into the early noughties, but one racing sport that is rarely given a second look - in Europe at least - is IndyCar racing.
Excerpt: Finally there is a game for all of those fans who love to race cars in a circle, watch tire damage, and endure 50 laps of a remedial race course, and if you can imagine it's not even NASCAR. It's IndyCar Series 2005. And it's here to um, well, bore. The level of realism in this car game will most likely turn off most gamers and appeal to only a rare niche of the gaming market.
Excerpt: The racing genre on the Xbox is becoming a very crowded field recently. Not only has it been crowded, but the titles that have arrived on the scene of late have been garnering quite a bit of gamers attention and time. Titles such as “Project Gotham Racing 2”, “Sega GT Online”, “TOCA: Race Driver 2”, the “Colin McRae” series, and last years “IndyCar” Series all have fan followings and some even have cult-like followings.
Excerpt: IndyCar Series 2005 is Codemasters' second officially licensed IndyCar game and, despite the fact that a PS2 version will be released in Europe, it's exclusive to the Xbox in North America--at least for the moment. The game addresses a number of the flaws in last year's version, and it adds online play via Xbox Live. However, unless you're a dedicated fan of the sport, it's unlikely that the game's focus on car setups, strategies, and never-turn-right racing will appeal.
Conclusion: Codemasters has been out some pretty great looking race titles over the years, all of which have had some of the best looking vehicles and environments ever to hit the Xbox. Unfortunately this is not the case with IndyCar Series 2005. IndyCar Series 2005 is not a bad looking game per se, but you can see that this isn’t where all of the focus on the game was placed.