Conclusion: If you haven’t guessed by now, I love this game. Its simplicity is what boosts its addictiveness. This isn’t a game about complex strategy and well timed precision; it’s a game about kicking ass and having tons of fun with your friends. Most games of this type fall short in depth, story or diversity, but High Voltage has done a great job of making sure the game is well rounded enough to keep your blood pressure raised and your adrenaline pumping.
Excerpt: Its been a while since a game has been as guilty of giving me blood-shot eyes as Hunter: The Reckoning. As I relentlessly plow through small legions of the undead, occasionally glancing at the clock in a feeble attempt to remind myself I need to get up bright and early the next morning, I simply mutter to myself, One more level. Yea, Ill get through this next one and then Ill quit. Famous last words at 2:00 a.m.
Excerpt: With many of todayâ€™s games focusing on realism, and not to mention more complex controls (Steel Batallionâ€™s 40-button controller comes to mind), sometimes simple games that donâ€™t require much thinking are a welcome get-away. Such is the case with Hunter: The Reckoning. Hunter is an engrossing next-gen hack'n slash game, with a bit more depth than other games of itâ€™s type.
Excerpt: While a number of games have been created from the classic pen and paper Dungeons and Dragons RPG, Hunter represents the first time the White Wolf's own universe gets a shot at digital representation. The game's story begins as an execution at Ashcroft prison rips open a rift between the land of the living and the realm of the dead.
Pros: Large areas that look nice, Lots of on-screen monsters, Multiplayer action is best part of game
Cons: Use of trigger for attack wears on the hand, Added realism of reloading and limited ammo negates usefulness of guns, Limited number of attacks turns combat monotonous, Could be longer
Conclusion: the grisly happenings following the electrocution execution of murderer Nathaniel Arkady in the prison town of Ashcroft. Unknown to the townspeople, the penitentiary has been secretly run by vampires since the 1920s, who have used the prisoners for feeding and ghastly experiments. Creatures of the night walk amongst us in everyday life, and only those that undergo an imbuing, known as Hunters, can see these creatures and destroy them.
Excerpt: Based on the White Wolf pen-and-paper game of the same name, Hunter: The Reckoning is a gaming experience not unlike those found in games like Smash TV, Gauntlet, or even Diablo, where your primary function is to obliterate just about everything that appears on the screen. Not surprisingly, this formula works incredibly well, especially when four players are involved, but there are a few problems with the game--most notably in its control scheme, which isn't very...