Excerpt: You are standing at the main entrance of the wall surrounding the mansion grounds, sweat beading on your forehead from the midday sun. Extremely bored, you cast a quick glance down at your wristwatch. Damn. Still over three hours to go until you’re relieved of post. Annoyed, you kick at a rock, sending it skipping down the path leading away from the estate. As your eyes track the bouncing stone, you spot the postman sauntering towards your position.
Conclusion: Substance, and Splinter Cell as another must-have third-person action title (that can actually played in the first-person as well). I guess the lead character, 47, never heard the old saying about living in the criminal underworld: once you’re in, you’re in for life. After being sent into retirement in Sicily following the first title’s storyline, you are again called to pick up your guns and try to rescue (with the help of the Agency that served as your employer) your...
Excerpt: Essentially, players will be dispatched throughout various regions in the world, locating designated targets and and picking them off. A "hit" if you will. Though the premise is pretty straightforward (if even mundane on occassion), part of the fun factor thrives from completing your objectives in an inconspicuous fashion.
Excerpt: The original Hitman title was critically acclaimed on the PC. Despite
suffering some debilitating flaws, it was intriguing and the plot
elements really leant meaning to tie the whole corpus together. The
sequel is much more elaborate, both in the planning and the action, but
most importantly in the setup. Some assassinations take not one, but
two levels for you to even get remotely close to the target.
Excerpt: Back in black and ball as a cue ball, the assassin so deadly and precise he is only known as Agent 47 has returned and has been given a greatly anticipated overhaul in Eidos' latest, Hitman2: Silent Assassin. It's 2-year-old, PC-only predecessor had some serious gameplay issues that overwhelmed its impressive technical elements and intriguing story.
Conclusion: Zum perfekten Spielerglück hätte nur noch ein klitzekleines bisschen Finetuning gefehlt. Manchmal ist mir das Spiel einfach etwas zu inkonsequent. Viele der Ausschalt-Taktiken funktionieren zwar genau so, wie ich es mir vorgestellt habe, aber gelegentlich stößt das Spiel an seine eigenen Designgrenzen und lässt dem Spieler nicht ganz so viel Freiheit, wie man es sich vielleicht gewünscht hätte.