Conclusion: Being that more than one of us had the chance to play through the entire campaign mode and put some serious multiplayer time as well, we decided to give our own summary on the best Xbox game ever. Rob's Summary: It’s difficult to score a game that has been on my mind since before it was even officially announced. Three years of waiting allows a lot of time for expectations to rise; for ideas about what it should be to constantly swirl in one’s mind.
Conclusion: Need for Speed Most Wanted is a great addition to the franchise that builds upon what gamers have already made a successful mix of racing, modding and excitement. The Xbox 360 version is quite noticeably more fine tuned than the Xbox version, but the lack of innovative online features leaves us hoping EA puts some more effort into it next time around.
Conclusion: All this is fairly minor and sporadic. The same can’t be said for the narrative—a boring, banal sci-fi mishmash that continues the trend of strained video game storytelling. The game pauses for a lot of cutscenes to attempt meaning for all this merciless destruction, but really the biggest compromise to the suspension of disbelief—and I really can’t think of a game that’s annoyed me this much, probably because there’s probably not a game with this much recorded...
Excerpt: The best game on its system. The best of its kind. The best this era. The Best Game Ever. While the sound bites rolled on, once the dust had settled on the hype train of the original Halo, we were undoubtedly left with a title that changed perception for genre and generation. Few games inspire such devotion upon the mere mention of a name - Master Chief, Cortana, Keyes - or the label attached to any one of its hallowed multiplayer arenas. Players partook.
Excerpt: EA really know how to make a videogame that has mass appeal. The Need For Speed series has become a huge favourite amongst the teenage audience and the switch to Underground gave the series a much needed boost in popularity. Despite huge sales the Underground games never really felt like they were all they could be, and games like Midnight Club 3: DUB edition out undergrounded Underground.
Excerpt: From the rookie sportsman whose real test will be the follow up season where everyone knows his tricks, to the band releasing that difficult second album, much has been written about sequels. Still, it is worth summing up the salient point that there is a balance between developing artistically and not alienating existing fans, and that many sequels live or die around this dichotomy.