Conclusion: I feel somewhat torn when it comes to this game. I love the game play that Sega and Smilebit have incorporated. I feel it is truly a step up for all 3rd person shooters out on the console market today. I can really put my skills and abilities to the test to become a true GV master. United with graphically pleasing 3D models and rendering, these make for some very attractive rudiments. This brings me to my juncture.
Excerpt: Smilebit's second Xbox game is a big departure from its first, Jet Set Radio Future. Set in a alternate year 1906, Dr. Hebble, the man behind a new revolutionary human jet pack, has gone missing. He is rumoured to be on a planet infested with giant bugs and it is your mission to save him with the aid of his jet pack technology.
Excerpt: The shooter is such a straightforward, often vacuous genre that its conventions seem doomed to be endlessly recycled. Change the story, change the guns, change the bad guys, but its still just point-and-shoot. As the genre has slowly and sporadically evolved through advances in artificial intelligence, environmental interaction, and narrative immersion, the mechanics themselves have remained virtually unchanged.
Excerpt: Sega’s Gunvalkyrie is a highly-polished title that showcases the power of the
Xbox. This isn’t a Halo clone because its the innovative jump-boost controls
give it a unique feel. GV’s level designs are a little bit difficult and the
control system isn’t perfect but players with persistence who are up to the
challenge will find some challenging and undeniably large level designs.
Excerpt: While the story for Gunvalkyrie really is secondary to the gameplay, the alternative history vein that is introduced as the backstory is well thought out, giving an additional flavor to the game. At the core of the story is a Dr. Hebble, a mysterious scientist that turns up missing. As a member of a mercenary group, you must find out clues to his whereabouts.
Pros: Lots of 3D shooter action, Well crafted levels, Difficult enough for seasoned gamers
Cons: Control scheme takes time to learn and master, Casual gamers may be turned off by difficulty
Excerpt: GunValkyrie is Smilebit’s bastard child. Both Panzer Dragoon and Jet Set Radio Future, Smilebit’s other two Xbox offerings, have received critical acclaim nearly unanimously across video game review websites and magazines, but GunValkyrie’s release was received with a decidedly less enthusiastic reaction from the overall media.
Excerpt: Today I present you a new entry in the coveted "Gamer's Game" category, Smilebit's incredible XBox offering GUNVALKYRIE . A third-person, futuristic action game that presents the player with a control scheme the likes of which you have never handled before. In fact, it's your ability to grasp this control scheme that will determine both how well you can play the game and how much you like it.
Excerpt: GPU down pat. You'll see a seamless universe right out of your wildest sci-fi imagination. Areas include a Valley (filled with pillars, caverns and lots of room to move around); Civilian Base (reminiscent of
Excerpt: Before playing JSRF and Gun Valkyrie, I had nothing against either Sega or Smilebit. However, after spending many hours playing both titles, I feel ripped off that I have lost those precious hours of my life and cannot get them back. Sega's latest title, Gun Valkyrie, is yet another Sega title I have anticipated playing. Using the high tech graphics the Xbox can deliver with a Sci-Fi story, this title stood out as one to look out for last year at E3.