Conclusion: As the series’ last hoorah on the Xbox Tiger Woods 07 succeeds with flying colors. For the first time in sports gaming history, it’s actually acceptable to bring gamers what they’ve had before. The last half decade of Tiger finds its way into the game in the form of game modes, options, and difficulty sliders.
Excerpt: I think most of the kids of my generation grew up pretending they were cowboys, shooting off toy guns at squirrels that easily became Indians when aimed at. We rode around on imaginary horses, galloping through our yards, yelling and generally having a lot of fun. I miss those days. My younger brothers and sisters don’t really know that world though.
Excerpt: Tiger's latest game for all current-gen systems is, as you are probably expecting, remarkably similar to last year's effort. In fact, the developers at EA seem to have got to the stage where they can only make the game feel new, by removing perfectly good game modes and replacing them with new ones - for better or worse.
Excerpt: What do you do when you're fed up with making yearly skateboard titles that appeal to a hugely broad demographic? Make a brutal shooter set in the Wild West that carries an 18-certificate and has the 'kids can't play this' appeal of the Grand Theft Auto series. This is what famed Tony Hawk developer Neversoft has done, and while it's not really a genre that you could have predicted they would move into, GUN is a solid entry in what will undoubtedly be the first of a new...
Summary: Don't let this score scare you. It's a great purchase. It won't be a game all your friends will enjoy watching you play since there is no multiplayer. What I recommend doing is playing it all the way through and then lend it to your friends if they want to play. That's the only way they'll be able to play. GUN is fun and enjoyable while it lasts.
Pros: Listen to that great job they did on the voice casting.
Excerpt: Are Wild West games the new World War II games... We’re all for a trend allowing us to live out our childhood dreams as gunslingers in the untamed west. And we’ve now seen two such efforts in as many months, with October 2005 seeing the release of Darkwatch, a cowboy sim with added vampires.
Conclusion: Gun may be a flawed game, but it's definitely easy to overlook the little nitpicks because the good outweighs the bad. The game is a blend of GTA's mission-style gameplay, Max Payne action and The Good, The Bad and The Ugly. The narrative is what really sucks you in with some great production quality and the ease of gun-fighting will keep your trigger finger itching.
Excerpt: Neversoft has finally branched out, away from the Tony Hawk franchise and skateboarding games altogether. But few expected them to go make a western game like GUN with open-ended gameplay and a big world map for you to freely explore. But they did, and while GUN has a great story and some nice side missions in its non-linear setup, it simply lacks the fun that players might expect out of a game like this. In GUN, you'll play as a young gunslinger named Colton White.