Conclusion: The Guy Game did its job and surprised us with a fun game to play while staring at some boobs. What more could we ask for? In all honesty, The Guy Game is a lot of fun to play with a group of guys, but all good things come to an end and that’s where The Guy Game loses its attraction. The lack of random questions for each episode allows for cheating as well as not really giving players much more of a reason to play through other than seeing boobs again.
Excerpt: For those who've been following it for the last few years, Toby Gard's Galleon had become something of a legend in videogame circles—though not for the right reasons. It first came into the spotlight for being the brainchild of the Tomb Raider creator, but soon turned into one of the industry's most high-profile no-shows. The game is so late, in fact, that it was originally slated to be a blockbuster on the Sega Dreamcast.
Excerpt: We all know the story of Galleon , don’t we’ If you don’t, then you need only pick up one of the gaming rags and take a look at their coverage of the game to find out that Galleon was originally intended to be released for the original PlayStation back in 1998. The long and twisted path to this Xbox edition has been well documented for sure, but with this much development time and this many missed release dates, the game surely has to be something very special to meet...
Excerpt: In the eternal struggle of ninjas vs. pirates, the ninjas have won this round. Galleon starts when pirate captain and kung fu master Rhama Sabrier responds to a letter sent from a healer named Areliano. Areliano's recently discovered a mysterious ship with a garden in the hold and fresh leaves of an extinct magical herb in the cabin, and wants Rhama to find out where the ship came from.
Excerpt: Galleon: Islands of Mystery has certainly been a long time in the coming. The brainchild of Lara Croft creator Toby Gard, the game was originally announced for the PlayStation in 1997, put on a significant hiatus, re -announced for the Segaís Dreamcast, pushed back again after that systemís untimely death, only to finally end up as an Xbox exclusive here in the Summer of 2004.
Excerpt: There's something especially rousing and liberating about playing a pirate, and Rhama Sabrier is the epitome of the type. Captain of a capable band of brigands, your main character is summoned to the isle of Akbah by its governor and given the task of finding the source of a potent magical herb.
Excerpt: Galleon: Islands of Mystery was originally announced for the Sega Dreamcast way back in 1999. Developed by the original designers of the first Tomb Raider game, Galleon eventually moved to the PS2, then the GameCube, and finally settled as an Xbox-exclusive title during the long course of its development. More than five years after work first started on the game, Galleon is finally here.
Excerpt: When a game has been in development for several years the result is usually either very good, or very bad. People have been having very different opinions about this game, but if you invest some hours into it you may find a real gem. Galleon has been, as you may know Toby Gard’s project for just about the past five years. It was once scheduled for release on the Dreamcast, but due to various reasons it was delayed.
Summary: "But the stand out for me is the speech, it’s excellent, I can’t praise it enough, they obviously put a lot of time and effort into the sound effects and music and it does show through even after all these years. Excellent work here and it must be noticed by others!" "The controls scheme is quite simple in theory; you turn the camera around when whatever direction you face, Rhama will head in that direction.
Pros: Great style, Excellent platforming, Great speech and sound
Cons: Annoying underwater sections, Annoying timed areas, Can be annoying
Excerpt: Galleon est l'incarnation même du mot acharnement. Initialement prévu pour sortir sur Dreamcast, le titre s'est vu sans cesse repoussé pour finalement atterrir sur Xbox. Au lieu de suivre la voie de la raison et saborder son projet en plein développement, le studio Confounding Factor s'est acharné pour le mener à son terme. Résultat, à la place du flambant galion qu'on nous faisait miroiter, on vogue en pleine galère. Voyez plutôt.