Summary: I played through Fight Night 2004 back when it came out and had a lot of fun. Other reviewers have mentioned that different boxers have different approaches to being in the ring with you, and they are correct! You'll need to react accordingly or find yourself laying on the mat trying to get the dizziness out of your head. Playing this on original XBOX was great. Playing on the 360 is also fun, but there are a few graphical errors you'll have to overlook.
Summary: I got this game for Christmas of 2004, and I've had a total blast with it. The graphics and sound are top notched from EA! You can either fight with the large Fight Nite lineup or create your own boxer. So I created a 6'10 heavy with a mohawk and tatoes and named him the Irish Bull. You can unlock rings, equipment, and buy upgrades at the store. This came is so much fun, but there are two things I don't like about it.
Summary: I had previously written a review proclaiming Knockout Kings 2002 to be a better game than Fight Night 2004. I was wrong. At the time, I was unaware that you could turn off the total punch control system and punch with the buttons... making the game much easier to control. You can also run the total punch control and buttons simultaneously which offers the ultimate aresenal of controllable punches. A lot of people have complained about the "annoying" rap soundtrack.
Summary: I've yet to play Fight Night Round 2... But I must say this is a really fun game. It has great control, great graphics and is pretty realistic. I don't know alot about real boxing, but this game had a decent number of characters and most of the big names I've heard of... Of course the create a boxer and move up the ranks is the highlight of the game. It's a journey that can take a while, but it's worthy.
Summary: This is quite possibly the best boxing game ever! (once you get over the nostalgia of Mike Tyson's Punch-out...) The graphics are sweet even though video games are still plagued by the ongoing difficulty of generating the human face; but what the game lacks in graphics it more than makes up for in control of your boxer, it is amazing! Each punch becomes completely intuitive and impact varies based on multiple factors (positioning, transitioning, fatigue, etc.
Summary: Fight Night is a superior, thoughtfully made, very addictive game which shines in many aspects. Rather than get into those, which have already been covered by many people, I'll mention suggestions to improve on the negative aspects for the next release. This may read as if I'm trashing the game, but in fact I love it and would like to see these small improvements made to make it even better. 1) The rap 'music' is extremely obnoxious.
Pros: you get a wide chose of boxing characters varying from feather weight boxers to heavy weight. you even get to make your own character and build him up. it takes some time to get use to the training and fighting various styled boxers but its worth it. ver
Cons: the only music u'll be hearing is rap over and over again. moving around can be a little tough and if you have a not so great analog controller get one because your going to be jamming those nobs all day long.