Conclusion: As far as games based off of official movie licenses, Fantastic Four is a solid performer. The luxury here is that this summer’s big movie is inspired by one of the most popular comic book properties of all time, giving Seven Studios and Activision a nice advantage for their action/adventure title.
Excerpt: Generally, "movie" video games fare rather poorly, as has been the case for years, but with some recent standouts, especially in the comic-to- movie-to- game adaptation category, there's a growing precedent for quality. So does Fantastic Four break the mold, or fall victim to yet another rushjob?
Pros: ups: switch between four different characters on the fly
Cons: downs: jacked up control scheme, horrid graphics, boring level design, uninspired gameplay
Excerpt: What happens when you take one of the summer's most hyped movies, use an improved X-Men Legends game engine, and make the game follow the movie's storyline? Activision's Fantastic 4 is the end result.
Summary: Mere moments before I sat down to craft this very review, my neighbor’s 11 year old son came knocking on my door. The excitement in his eyes could have fooled one into believing that today was perhaps his birthday, or even Christmas.
Excerpt: When a game is released in conjunction with the movie that's it's based on, I tend to shy away from it for one main reason; chances are high that the game was rushed to make it to market at a certain window around the movie, resulting in a less than stellar gameplay experience.