Reviews and Problems with Fallout: Brotherhood of Steel
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Fallout: Brotherhood of Steel Review
9 February 2008
Conclusion: Overall, Fallout: Brotherhood of Steel is a solid RPG/action title worthy of accolades. The argument over this title will surely center on if this title is still advanced enough with a two plus year old game engine to hold up to other games within its genre. I feel that the answer is yes, but there are surely some improvements that could have been made.
Excerpt: Fallout is one of the most beloved PC RPGs ever, so there were a lot of skeptics back when Fallout: Brotherhood of Steel made its way onto the consoles. Unfortunately, the skeptics were proven right, because Brotherhood of Steel is lacking in virtually every way. Fallout: Brotherhood of Steel takes place on a post-apocalyptic earth, where civilization has shattered, and raiders and mutants rule the wastelands.
Excerpt: From a gamer's perspective making a game go from PC to console and from 2D to 3D is one of the bolder moves a company can make. The two first Fallout games gathered a huge fan-base because of their style, story, and excellent gameplay. When something works as well as Fallout did, the fans usually want more of the same, which would’ve been Fallout 3 – and instead we got Fallout: Brotherhood of Steel, which does have a certain Fallout look and feel to it, but doesn’t...
Excerpt: There sure has been a big mess of drama revolving around Fallout: Brotherhood of Steel, as many gamers feel that Interplay is sacrificing a possibly great game for what they are sure will wind up being a mediocre title. As you may have heard Interplay has cancelled Fallout 3 and laid off the developers of the series, Black Isle Studios. This was at least partly, if not wholly, caused because Interplay couldn't afford to develop that as well as F:BOS at the same time.
Excerpt: So... yeah. I wasn't really impressed with Fallout: Brotherhood of Steel . It's kind of simplistic, you know; it's a brawler-slash-shooter where you just kind of sit there and trade hits with the other guy, since it's not easy to dodge incoming attacks. While I was playing it, just now, I developed this little mental checklist of things it could do better, that other games have done, and was thinking about how I'd improve it.
Excerpt: Then I looked up and realized I'd been playing it for eight hours, and did not particularly want to stop.
So... yeah. I wasn't really impressed with Fallout: Brotherhood of Steel . It's kind of simplistic, you know; it's a brawler-slash-shooter where you just kind of sit there and trade hits with the other guy, since it's not easy to dodge incoming attacks.
Summary: "If you have previous seen Baldur’s Gate: Dark Alliance on the Xbox, then you will know what this game engine looks like. It looked very good a few years ago, but right now it doesn’t cut it when compared to other titles around at the moment. Not that It really matters when you get down to the gameplay. The camera also doesn’t help the game out here as it is always too far away to check out the details up close.
Pros: Good Story, Fun gameplay, Reminds me of Gauntlet in Co-Op Mode
Conclusion: Abgesehen von der Wahl der Waffen unterscheidet sich der Titel aber nicht von der Konkurrenz. Auch im apokalyptischen Fallout Universum erwehrt man sich zigtausender Gegner, sammelt möglichst viel Geld für wertvolle Rüstungen ein und erfüllt einen Auftrag nach dem anderen. Leider gestalten sich die Abenteuer nicht ganz so abwechslungsreich wie die der Rivalen, auch in Sachen Gegnervielfalt, Itemauswahl und Levelgestaltung hinkt der Titel hinterher.
Excerpt: Først skal det siges, at Fallout: Brotherhood of Steel ikke skal forveksles med Fallout Tactics: Brotherhood of Steel (kodeordet var “Tactics”). Fallout: Brotherhood of Steel er for Fallout-serien hvad Dark Alliance er for Baldur’s Gate-serien. Nemlig et mere lettilgængeligt og konsolegnet action adventure end PC´ens tungere rollespils og taktik-udgaver.