Summary: I liked some aspects of this game. I liked the graphics and the details - like the fact that you can buy tatoos and hair styles. There was also the fact that your actions affect how people react to you that made the game more interesting. Beyond that, I felt the game was too linear. You follow a story line and there is virtually no room to explore or interact with the world on your own.
Derrick Jenkins "love of Gaming/Movies/Anime/..., Amazon
21 June 2005
Summary: It doesnt bode well for a game when you hear so much hype over a game. Your expecting it to be the "all time best" RPG that's ever been released. Case in point with Fable, there was seriously too much hype over this game and yes. I got sucked into the dreaded hype machine along with countless others. Well i finally got around to playing this game a little while ago. I did kind of enjoy what it had to offer, but it seemed to me that as far having choices.
Summary: This is one of the best games that I have ever played, hands down. The game play is unique there is a plethera of skills that you can preform and, like the developers claim no two games are the same. However, this game has one crutial flaw, It is way too short. The entire game, including playing after i had "beat" the game, took at most a weekend. And though no two games are the same there are still really only 2 paths you can take, good or evil.
Summary: Fable is an awesome game and I would of gave it a ten but they took out way to much stuff. I was disapointed when they removed the extral rival heros that you could of had battles with, and it would have been nice to be able to go back into the arena more then once. It was best IMO when you played as an evil charcter because you could go around and kill who ever and what ever you wanted to.
Summary: It might not be fair to rate this game on expectations. There was so much hype about this game it would have been difficult to live up to expectations but this game wasn't even close. It was way too easy for one. Being able to easily beat a RPG game within a few days is totally not cool. The fighting was way too easy and even with every choice having a consequence I wasn't impressed; wow I can replay and turn out looking different. Whoopee.
Summary: This game passed at least 3 deadlines, released years after it was supposed to come out. For having so much time to complete this game, Lionhead and Co. really put out a small game. I was expecting a Morrowind size game with better graphics, better battle system, etc. What I got was a game with fantastic real-time fighting, great character growth system, disappointing size, wonderful graphics, and a blonde wimp with a halo and butterflies at the end of the game(-.-).
Summary: you prolly thought I would go on and on about how Peter Molenuxs and Lionhead Ltd. have made another masterpeice, well, think again. this game waws supposed to be the GOTY for 2004, Halo 2 included, but, nope, Peter snatches defeat from the jaws of victory, again. Peter, the choice to be good or evil has only worked once, and that was KOTOR, now, stop trying, go away, and stop maknig me waste 49.99 + S&H on crappy video games...
Summary: This is a very fun game at first,till you realise about 12hrs later that you pretty much done everything this game has to offer and about to beat it too.I figured when i started this game that your alignment would change greatly depended on the decisions that you made in guests and dealings within the town.exp your given the option to kill your childhood friend for a reward at teh arena or forfeit in either way you get very little alignment points whichever your...