Excerpt: This is a really tough game to play and one that I struggled to master but this did make it a really good challenge and certainly a game I would recommend. The storyline of the game sees you taking on the role of Jake Slate who along with his police dog companion Shadow battles against the criminals in crime ridden Grant City. Actually the story line is quite strong in this game and it does have a few surprises in it.
Summary: Dead to Rights is about a cop named Jack Slate that is in somewhat similiar situation as Max Payne (except he has a dog). The gameplay is different from Max Payne and the game overall has alot of pluses and minuses. PLUS: The disarms are great, it can always get you out of a tough situation, also the dog attack is an automatic killer you also get their weapon. The bullet time is done nicely (nothing to add more than its bullet time).
Summary: This game is great. After learning the controls (took about an hour to become good enough to play properly) the game is surprisingly playable. I don't usually go for this type of game, I prefer sports games, but this game is great. The action is intense, you find yourself up against overwhelming odds all the time and when you finally do succeed you feel like you have achieved something.
Summary: This game is like a hong kong action movie that you can control. You play Jack Slate, a k9 cop thats been framed for murder. You have to play through a story full of plot twists, double crosses and the biggest supply of bad guys you've ever seen. The highlights of dead to rights is the ability to use any bad guy as a human shield.
Summary: Graphics: 8/10 Sound: 7/10 Gameplay: 8/10 Overall: 7.5/10 I'd like to start off by saying that the "Failed" screen of the game (equivalent to Game Over) simply isn't pretty enough for the amount of times you're going to see it. If you can overlook the several flaws it presents you'll be rewarded with the best action\shooting game since perhaps Max Payne.
Summary: If Dead to Rights was a movie, you can bet your lucky stars that Mission: Impossible and the other big action movie rejects would be shuffling along the sidewalk in their bathrobe. Namco's latest bullet riddled action title is one of the most cinematic, action packed over-the-top action games I've ever played.
Summary: First of all, I think the people complaining about the controls aren't really catching onto what the programmers intended. Inverted pitch. It takes a little time to get used to, sure, but so does any game with unique controls. And I'll admit I'd get a little confused during the heat of battle when I was alternating Dead to Rights with Buffy the Vampire Slayer, but it was Dead to Rights' controls I had grown accustomed to and Buffy that had me cursing under my breath.
Summary: Most people have compared this game to Max Payne, so I thought I would too. First off I wanna say that the only thing similar to the two games are the story lines, the gameplay is much different. I think DTR easyly wins in the gameplay category. You can hide behind walls and turn and shoot real fast, you can crouch behind things, you can lock on to targets and do manuel shoot, you have hand-to-hand combat, you can slowmotion dive like in MP, the only thing you cant do is...
Summary: Dead to Rights is probably the only game to ever make me feel like I was part of an action movie, Max Payne had its moments, but you never fought 15 guys at once in MP, in DTR it is more than often than not the standard. For instance, when you have to bust out of the massage parlor with Eve, and take down guys while finding cover behind cars, and popping up and capping guys its truly exhilarating and you feel as though you've overcome some overwhelming odds. Good stuff.
Summary: This is a not as good version of Max Payne with some ninja twists thrown in. It's story line is ok, based on a good cop who gets a "raw deal", kind of like in Max Payne, but the game play is inferior to Max Payne. 1. The shooting action is not too bad, though could be a little more interactive and realistic, and some of the music did not fit the scenes. (A hip hop song during an intense shoot out, for example) 2. A personal bias, but I hate the ninja, kung fu sequences.