Excerpt: Dead to Rights is a third person action shooter game made by Namco originally for Xbox but has since been made for other systems and has had a sequel it was made in 2002. The game is very similar to max payne at times it feels like a console version of it although this is not a bad thing, it also has bullet time and shoot dodging like max payne which is always fun to use and helps make the game a bit easier especially when fighting several enemies at once.
Excerpt: From back of the box: "One good cop, one very bad situation" "Meet Jack Slate. A cop on the beat in Grant City, unaware that his next call is about to change his life. What he discovers will send him on a downward spiral into a labyrinth of corruption, betrayal , and crime" "A super charged action Noir thrille, Dead to Rights goes beyond Hollywood';s best action movies.
My god, could they have made this game ANY harder?
M Butler, Amazon
24 July 2003
Summary: well, i had heard stuff about this game from a few friends of mine before i got it. It went along all the same lines: "Holy hell, this game is hard, mike". Yet I payed no attention. a good challenge can keep you going for a while and makes the experience more addictive, which is what we're all looking for, right? Well, i played thru the first level and a half with little to no difficulty and just assumed that my friends were horrible at this game.
Summary: I've been playing the game once the game's price went down. I've heard fairly good things about it, and it is fairly good, with a few exceptions. The graphics and sounds are spectacular compared to Max Payne, its friendly rival. The disarm cut-scenes are also incredibly good to watch. The storyline does not resemble Max Payne in its darkness quality, but rather it is story of justice in the vein of Die Hard movies, with some goofy humor involved. Now to the bad parts...
Excerpt: **This review is printed in the University Of Wollongong's 'Sirens' issue of Tertangala - my Uni magazine. The word limit is about 300 words, so it doesn't allow for the otherwise more verbose op that would normally appear** ‘Dead to Rights’ sees Jack Slate, a jaded cop in Grant City (or as the locals like to call it "the Hardest Place on Earth") hunting for his father's killer. On the way Jack's set up for murder he didn't commit.
Summary: I bought the game, wished I would have rented it first. I thought I was getting a game with Halo and Max Payne combined. It is a nice try though. The controls are very frustrating, and the camera control ...is confusing, esspecaly when you are in the heat of battle. The slow motion dive like Max Payne is very cool, but About 25 percent of the time when you go for the dive you end up shooting at a wall or nothing at all. The grapics are ok, and the sound is ok to.
Summary: NO! plain and simple...this game was lacking in many different places. This is one game that you should definatley stay away from. First off the most annoying thing is the Right Thumbstick(I bet alot of you out there know what Im talking about)when you push the Right Thumbstick you move/look left. Doesent sound that bad? Well believe me once you start playing the game youll know how annoying it'll be.
Summary: DTR is a good game, not a great one. The game has some fun features, such as lobbing a "canister" of explosives over the heads of the bad guys and shooting it for the kill,using your attack dog to kill opponents and bring back their weapons, and taking a "human shield" to protect you from bullets, and some other cool stuff. The story line is cookie-cutter, but doesn't get dull. Unfortunately the controls, particularly targeting, are pretty weak and difficult to use.
Summary: First off let me say this, this game was good for the first hour, but after I really got deeper into the levels, it became more of a frustating ripping out my hair thing other than me actually enjoying this game. I had thought about buying it before rental, boy am I glad I chose rental.
Summary: First off let me say straight out - this game starts rather difficult and becomes maddeningly hard by the middle, and downright ridiculous at the end in terms of difficulty. The biggest problem is, the difficulty isn't the "good" kind...it is the kind that arises from poor controls, bad camera angles, and a weak targeting system that makes getting critical shots (i.e. headshots for 1-shot kills) when you need them almost impossible.