Summary: Every game should be like a good book - grabbing you right from the start and holding onto you until the end, making it almost impossible to put down. Dead to Rights, however, is an exception to this rule, and in all honesty, has to be the worst game I have ever had the misfortune to play.
Summary: I gave this game a chance... A big chance. Went and purchased it outright before renting. I do that most of the time with great success. My last two choices have been poor to say the least. I wasn't as disappointed with the camera angles, controls, or graphics as the other reviewers indicated. What got me was the content. I'm stuck at about the halfway pointof the game [I'm guessing].
Summary: This game is the reason why most people with half a brain will not buy new games. This game sticks to the post-Final Fight garbage that has flooded the market (i.e. Max Payne) which usually results in a trip back to the local store for a refund or an exchange. This game is a mindless shooter in which the object is to kill, blow up, and disarm everything in sight that resembles a hostile human being.
Summary: Gimmicks. The gimmicks in this game are very disappointing. The Dog. This just turns out to be lame. You can send your dog to attack people but you have to disarm yourself to do it. What would have great would be the ability to use this as a distraction and to be able to attack other enemies simultaneously. But sadly this is not available. You end up watching a simple mauling animation while you sit unarmed and helpless. Wall hugging.
Summary: OVERALL REVIEW: Someone compared this to Max Payne then was scolded by many others who said they were nothing alike. I agree. Max Payne was great. Dead To Rights was...returned the very next morning after I bought it. Dead On Arrival is a better name for this poor excuse for a game. In fact, this game is so horrible that instead of wasting my time reviewing it I'm going to review the can of peaches sitting on my counter.