Excerpt: Dead or Alive 3 is a 3D fighting game where you must KO your opponent to win. You have 17 unique characters to choose from. (16, plus 1 unlockable.) Each character also has multiple costumes, many unlockable. So what\'s the big deal? Sounds like any other fighter, right? Well, read on and you\'ll see.
Excerpt: Fighting games make up that section of gaming referred to affectionately by the PlayStation generation as 'hardcore games'. Though the boundaries of what this means have shifted, it would be fair to say arcade heritage and true old-skool gameplay are what is required to fulfil the criteria. So where does Tecmo’s Dead or Alive 3 fit in...
Excerpt: The DOA series is one of the most controversial fighting games around. Fighting game elitists, in particular, seem to find joy in bashing the series. It has been called everything from a "button masher" to "hentai for the masses". In truth, DOA is as deep as any other fighting game, and excels in areas that others falter. Limbo stuns, open and closed stances, hi counters. Haven't heard of them? Check some FAQs. Where does DOA3 excel?
Pros: Great Graphics, Polished Gameplay, 4 New Characters, CG Endings
Cons: Lack of Extras, Counter "catch" time needs to be reduced, Xbox controller isn't ideal for this game
Excerpt: Tecmo's Dead Or Alive series has, unfortunately, always been the Frank Stallone of fighting games. The original was released to a small Japanese audience on the short-lived Sega Saturn, and its subsequent 1998 release on the Playstation played second fiddle to Namcos blockbuster Tekken 3 . Its acclaimed sequel, exclusive to Segas Dreamcast console (also short-lived), was overshadowed by the popularity of Namcos masterful weapons extravaganza Soul Calibur .
Excerpt: All along here at CV-Games, I have made no secret about my love for the Dead or Alive series. So naturally, when I heard about DOA3 for the Xbox, I was excited. However, there was a point when I wasn't sure about getting the Xbox, but in the end DOA was too tempting and I caved. The Xbox launch has come and gone and I can firmly say that I have not been disappointed.
Excerpt: By now, most gamers have been able to experience the game for themselves, and quite frankly, first impressions are absolutely stunning. I really don't want to touch on the graphics that much because in all seriousness, there's nothing much to comment that hasn't been said already. Everything from the never-ending horizons on all of the levels to the awesome reflections to the stunning lighting effects make this the best looking game that I have ever seen.
Conclusion: and clothing attributes of the characters during gameplay are gorgeous in their own right. You can see the attention to detail in creating each of the individual character's entire physical makeup. From Kasumi's hair to the detailed upper chest of Zack, each character has a bodily realism to them not many games have had. When the characters move, their hair or clothing moves in realistic fashion.
Excerpt: in America first and exclusively for Dreamcast, Tecmo really scored points with me. Now, it seems that companies are gracing Microsoft's Xbox with their elite games, as it supposedly has the most power in the current console market. Tecmo has DOA3 now, while Sega has Panzer Dragoon and Shenmue II on the way...