Summary: I've been playing the game at target and toysrus and i really enjoy it. The object is to pickup customers and give them a wild ride; take them to the place they want to go to. It may not sound that interesting, but I can't explain exactly how fun the game is.
Summary: I have always loved Crazy Taxi on the arcade. I never had a PS or PS2, so I couldn't play it on a console. I was willing to buy it to play it, and wow, it is awesome. The game is fun to play, and even once you get tired of picking up paying customers, there are lots of bonus missions for you to accomplish. I think the game is 5 stars with a lot of replay value.
Summary: Seems like everyone else does... I played the hell out of the first, and I jumped at the chance to grab this one. It includes the first city, and adds two more. And the most notable change from the first is it adds a 'jump' button! You can jump on top of buildings, over cars, everything! This is a very neat addition. Ignore the whiners who complain about this, that, and the other. This is a fun no-brainer game.
Summary: This game is magnificent! So much fun, with as much replay value as the original arcade classic. BE WARNED THOUGH... Sega REALLY goofed big time by (obiously) NOT testing this game with the available Steering wheel controllers. I have not tested 2 of the three, but I have tested the MADCATZ MR2 racing wheel (which I bought with the game Crazy Taxi 3). Sega didn't create a Steering Wheel Controller profile, so you can't use this steering wheel to perfection.
The best CT yet ... not quite perfect, but close enough
28 July 2002
Summary: Initially a hit arcade game, then a Dreamcast exclusive, Crazy Taxi has been one of Sega's most popular new franchises, a reason to buy a DC in and of itself. Once Sega began spreading its talents to other consoles, CT was one of the first games to be exported, to both PlayStation 2 and GameCube ... but not XBox. Instead, Sega and Hitmaker have brought an all-new version of the game exclusively to Microsoft's big black console.