Conclusion: I've been a fan of Crash on all platforms in the past and bought Twinsanity as soon as it was released thinking it would be more of the same only with better graphics and sound. How wrong I was! They have completely messed up with more or less everything what made the past Crash's great.
Conclusion: Crash Twinsanity is the newest installment of the Crash Bandicoot series and this time surprisingly takes a dramatic turn for the better. Players will immediately be surprised at how much the game has improved overall in all areas.
Summary: I got this game to play on my 360, as the 360 itself has disappointingly few platform games of its own. Be warned, this game is fun, the graphics are great, the gameplay is good, music is ok (though I agree how some can find it annoying) HOWEVER as others have said, it can be difficult.
Summary: Great Bandicoot fun but quite a lot tougher than Crash Bandicoot - the wrath of Cortex! Kids are starting to feel a bit defeated by it as struggling to get beyond the second level. Enjoying the Crash/Dr Cortex power struggle element though. Perhaps it will get easier with practice....
Summary: Is the above all we have to emphasize about the game -- two-player game mechanic? It's not the be and end all as there's much more on offer here, though there are some fine and fun-filled moments with Crash using hapless Evil Scientist Dr. Cortex as a snowboard, etc.
Summary: It is the best platform game on the x-box right now.... but that doesn't make it a great game. The camera is poor, and the levels are confusing... too much graphical flair. BUT, and it is a big butt (see Sir Mixalot), it's an enjoyable romp that will keep you vaguley entertained.