Reviews and Problems with Call of Duty 2: Big Red One
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Tony Hawk’s American Wasteland Review
11 March 2010
Conclusion: It’s hard to justify spending full retail for Tony Hawk’s American Wasteland when it has already been out on the Xbox for awhile. If you are a Tony Hawk nut, then of course you need to get this one for launch.
Conclusion: In the end NBA Live 07 probably isn’t quite as bad as we’ve made it sound, it was just so damn disappointing. For a game that laid such a promising foundation last year, there really hasn’t been as large a leap forward as we would have liked.
Conclusion: To call Call of Duty 2: Big Red One better or worse than the other sim-type FPS titles on the market is not necessarily fair, because there’s really nothing quite like it. The emphasis in Call of Duty 2: Big Red One is on the complete experience, which just so happens to include a more scripted,...
Excerpt: Trying to be an offshoot in the Call of Duty franchise must be a very daunting prospect. For one, it’s a series that has very definite game conventions. It approaches the war from three different sides – British, American and Russian.
Excerpt: The Big Red One, which refers to the division’s insignia patch, was often recognized as one of the toughest and most capable divisions in World War II. It also happened to be one of the most traveled divisions, seeing combat in North Africa, Italy, Omaha Beach and Germany.
Excerpt: Activision's Call of Duty series has been a big hit, so it's only natural that fans are excited about Call of Duty 2: The Big Red One. Exploring the campaigns of Russia, Central Europe and North Africa, Call of Duty 2 offers a cinematic FPS experience that is intense and gritty.
Pros: ups: great graphics, sound, and gameplay; intense action
Cons: downs: can be very linear; still feels like just another WWII game
Summary: The first WWII game that I ever played all the way through was . I've never considered myself to be a very good military tactician, and typically find myself at a dead end in the more advanced stages of games that require it.
Excerpt: WWII first-person shooters are two-a-penny in todayÃ¢â‚¬â„¢s marketplace, and with genre saturation comes the cloying blanket of stagnancy. In recent times, some games have attempted to deviate from established and stilted formulasÃ¢â‚¬â€�the most notable of these perhaps being UbisoftÃ¢â‚¬â„¢s