Excerpt: Defining what constitutes a 'racing game' is becoming increasingly difficult. Let's face it; Micro Machines and Gran Turismo are pretty different games. The only thing they really have in common is an accelerator button; rumour has it that there is also a brake button in Micro Machines, but that seems doubtful. Regardless, it seems that the term 'racing game' is becoming redundant.
Excerpt: If you are looking for a game full of driving, fun and demolition, then Burnout 3 Takedown is what you are looking for. For once, you get rewarded for tailgating and smashing your opponents off the road. Not only do you get to ram your opponents but also you get levels where all you do is make big traffic jams. Lets first look into the racing. First off, you will notice some top-notch graphics. Second, you will enjoy the easy to use controls.
Excerpt: Every so often, a game comes along that completely redefines its genre. We’ve seen it before with the likes of Halo , Pro Evolution Soccer , Tekken and the like, and now its time for arcade racers to get a kick up the backside. We knew that Burnout 3: Takedown would be good, but a perfect ten wasn’t looking so likely after the last two titles in the Burnout series were good, but failed to match up to the hype that was generated for them by the industry.
Conclusion: Burnout 3: Takedown clearly builds on the success of the previous two titles, and offers some excellent gameplay at frighteningly fast speeds, but the awful use of the Xbox Live features and limiting aspects to the online Crash modes leaves little to be desired from what is ultimately a mediocre racer.
Excerpt: gives you a great sense of speed, especially when you're driving the faster-rated cars in the game. It can be hard to read the upcoming turns and see other cars coming, but that's part of what makes it fun. After racing at high speeds for awhile, you should get used to it, at least enough to medal.
Excerpt: Players 1-2 (2-8 online) Custom Soundtrack In-game Dolby Digital HDTV 480p Online Multiplayer Scoreboard Friends Voice Da Introduction Criterion Games has made a solid reputation by producing the well known middleware graphics engine ‘Renderware' and licensing it to other developers. They also have a reputation for developing the solid racing series Burnout. EA has recently released the 3rd instalment titled Burnout 3: Takedown.
Excerpt: Thank heavens that the all-powerful EA claimed Burnout series creator Criterion for itself, snapping up the developer in a wise move in early 2004. Just think, if Burnout had remained with the unfortunate Acclaim, Burnout 3 may not have made an appearance. Oh dear. The bottom line is that it is here at last. Burnout 3: Takedown hits the shelves, metaphorically knocking other early September 2004 releases out of the way.
Excerpt: “I feel the need…The need for speed!” This catchphrase from Top Gun summed up the continual drive of any adrenaline junkie: the desire to constantly go faster and faster, pushing the envelope for the largest thrill possible. Well, 18 years later, EA’s latest racing title has captured the essence of this slogan, providing a greater rush than any other arcade driving game has. Even more shocking, it’s not their popular Need For Speed series.
Conclusion: the target number of collisions. Then at the most opportune moment you can explode your car (called Crashbreaker) to cause even more damage! On top of that Criterion has added Aftertouch, which allows you to slightly “steer” your wreck to spread the chaos even further across the impact zone. Even with all that it’s still sometimes very tricky to hit the point totals required for Bronze, Silver and Gold medal finishes.