Conclusion: Although I run the risk of sounding like a total fanboy, I have to say Brute Force is the best game I have picked up since Halo, and I honestly find myself enjoying it enough to give me a hard time deciding which I prefer.
Excerpt: You might remember Digital Anvil from such PC games as Starlancer and Freelancer. Brute Force, a squad-based third-person shooter for the Xbox, marks the developer’s entry into the console market.
Excerpt: as a point of reference for pretty much anything vaguely resembling a shooter for the XBox. Bungie's first-person shooter set the bar for this generation of consoles, one so high that it had yet to find a worthy successor even a year and a half later, despite the frequency that the phrase...
Conclusion: THE VERDICT: More than anything, Brute Force comes off as a good game that could have been much, much better. It has the looks and control to be a AAA title, but neither the heart nor the charisma to truly succeed.
Summary: A few years back Chris Roberts, the creator of the treasured franchise, left Origin systems and founded his own company, . Under the watchful eyes of Microsoft, the company promised two premiere titles, , a PC-only space simulator, and , a squad-based game that many referred to as the next .
Excerpt: Brute Force is based on a squad of the same name, consisting of highly trained military operatives that the player controls throughout the game. Sadly, there's really nothing memorable or engaging about the cast of heroes (they could learn a thing or two from Hannibal and his A-Team).