Summary: Brute Force was well worth the wait. This 3rd person squad based shooter is not only fun, it just 'feels' good to play. It's not Halo 2, but it'll make the wait a whole lot easier. For better or worse, Halo is Microsoft's Mario, and with Halo 2 delayed until early next year the green and black machine needed another big game to tide consumers over. Enter Brute Force. Brute force is a 3rd person squad based shooter with a slight Halo feel.
Pros: Quite possibly the best thing since Halo, Polish, polish, polish, the game shines, Well executed squad based combat
Cons: Multiplayer hampered by slight camera issues
Conclusion: Although I run the risk of sounding like a total fanboy, I have to say Brute Force is the best game I have picked up since Halo, and I honestly find myself enjoying it enough to give me a hard time deciding which I prefer. Halo is a killer game, it’s just not the same type of game, so comparing the two and saying which is better is probably not really even fair.
Summary: Brute Force is a very good third person action\shooter, sure it has it's downfalls with computer A.I and some areas of the graphics and sound could have been a little more polished but ultimately BF is about killing everything that steps in your way, the attempt at strategy is lost most of the time because the sheer amount of action can lead to you forgetting and ignoring the strategy aspects. It's an excellent game and definitely worth adding to your XBox game library.
Excerpt: In Brute Force , players are given a team of four specialized troops which they must use to work as a team to complete their mission, hopefully with all four of the members coming back alive. But, even if they do die, they can just be recloned to go onto the next mission or even to restart the current mission if your whole team gets wiped out.
Pros: Team based action is pretty good, Nice audio and visual package, Mutliplayer and co-op gameplay
Cons: Ally A.I. needs a little refinement, Some repetitive environments, No Xbox Live online modes
Excerpt: This game was said to be the next Halo. Delayed over and over again, was it worth the wait or was it just to hype us up with Microsoft pulling another one on us. Thats for you to decide but read on for details and more on Brute Force.
Excerpt: You might remember Digital Anvil from such PC games as Starlancer and Freelancer. Brute Force, a squad-based third-person shooter for the Xbox, marks the developer’s entry into the console market. The platform might be a little different, but their fondness for the realm of science fictions remains the same. Brute Force takes place in the year 2340, a time when cloning technology has made training and recruiting soldiers obsolete.
Excerpt: \'Well, it sure took \'em long enough to get this one out.\' That\'s my most coherent thought as I\'m sitting here writing this review. I just beat a very fun, highly anticipated game called Brute Force. This little gem\'s been in development for quite a while; I believe it was announced way back when the Xbox first came out. Yep, it\'s been a couple of years of waiting for us Xboxers. But it was worth it. But first, a little side note.
Excerpt: Brute Force has been a long time coming. Originally slated for a spring 2002 release, it was subject to numerous delays which, as is generally modus operandi in gaming, lead to fervent hype and talk of "the next Halo "—since we assume they were using that time to make the game that much better. Well, it's finally here approximately a year after its original planned release, but it the extra time hasn't equated to a better game.
Excerpt: as a point of reference for pretty much anything vaguely resembling a shooter for the XBox. Bungie's first-person shooter set the bar for this generation of consoles, one so high that it had yet to find a worthy successor even a year and a half later, despite the frequency that the phrase "Halo-killer" is tossed around. 'The next "Halo"' also seemed to be coming from Microsoft Game Studios, courtesy of developer Digital Anvil.
Conclusion: acceptable means to dealing with leaders not in line with your particular governmental agenda. It’s also a new age with quantum leaps in genetic technology. Cloning is second nature, and all beings can be cloned easily, as long as their genetic imprint is saved or in the case of fallen soldiers, recovered from the field of battle. All the four Brute Force members are long dead in their original form and at this point are simply cloned versions of a great warrior.