Excerpt: By Gary Kearney I used to love vanilla creme cookies. Couldn’t get enough of them. Until one weekend about a year ago I ate an entire bag in about an hour or so. That pretty much cured me of my obsession with those creamy devils. I couldn’t even look at the bag any more without getting a little woozy. However about a week ago I had one...cookie, not bag. And you know what? It was good.
Excerpt: The “Saving Private Ryan” craze is far from over. Thankfully, some of the true devotion to it is still hanging around as well, as is apparent in Gearbox’s Brothers in Arms: Road to Hill 30 . While the graphics may not be award winning, they at least do have style. The lighting alone is as subtle as it is great.
Excerpt: Based on a true story, Brothers in Arms is a squad-based shooter with a strong emphasis on tactics, flanking in particular. In fact, the game comes with a fold out map that marks all the critical junctures of the campaign on one side, and on the other outlines how "You CAN flank that enemy!" by utilizing the four F's: Find Him, Fix Him (with fire), Flank Him and Finish Him. It's the reality of World War II ground combat.
Excerpt: Despite the grumblings of a few about the sheer number of titles that are based in the period, World War II remains as one of the most expansive and inspiring sources from which to create games from. Yet the current offerings we have been presented with so far haven’t done justice to the real events that took place over 60 years ago. Medal of Honor gave us a rollercoaster ride through a Hollywood version of war, while Call of Duty did the same, but more effectively.
Excerpt: In a genre crowded with other titles based on similar concepts, how can a World War II FPS distinguish itself? In Brothers in Arms' case, you simply craft an experience with such detail and attention to the atmosphere of war that the player can't help but feel the bullets zipping by their head.