Excerpt: World War II isn't something that should be glamorised. It was hard and brutal and most of the recent games, films and TV dramatisations on the subject have attempted to convey that while weaving in a story that involves groups of men finding their true selves, but losing friends in the process, all...
Excerpt: The “Saving Private Ryan” craze is far from over. Thankfully, some of the true devotion to it is still hanging around as well, as is apparent in Gearbox’s Brothers in Arms: Road to Hill 30 . While the graphics may not be award winning, they at least do have style.
Excerpt: “I can’t take it any more, Sarge!” Not a quote from Brothers In Arms’ dramatic dialogue, exactly, but very likely what shell-shocked Xbox owners will cry at the sight of yet another World War II shooter.
Excerpt: Based on a true story, Brothers in Arms is a squad-based shooter with a strong emphasis on tactics, flanking in particular. In fact, the game comes with a fold out map that marks all the critical junctures of the campaign on one side, and on the other outlines how "You CAN flank that enemy!
Excerpt: In a genre crowded with other titles based on similar concepts, how can a World War II FPS distinguish itself? In Brothers in Arms' case, you simply craft an experience with such detail and attention to the atmosphere of war that the player can't help but feel the bullets zipping by their head.
Conclusion: find the enemy, suppress the enemy then flank and eliminate the enemy. In order to accomplish this, the developers created the environments in such a manner that there are multiple pathways for approaching the opposing force, so the game doesn’t funnel the player in a specific way.