Excerpt: World War II isn't something that should be glamorised. It was hard and brutal and most of the recent games, films and TV dramatisations on the subject have attempted to convey that while weaving in a story that involves groups of men finding their true selves, but losing friends in the process, all set somewhere in rural France.
Excerpt: “I can’t take it any more, Sarge!” Not a quote from Brothers In Arms’ dramatic dialogue, exactly, but very likely what shell-shocked Xbox owners will cry at the sight of yet another World War II shooter. It’s unfortunate that the words ‘historically accurate’ have been dragged through the mire, because Gearbox have sincerely tried to do justice to the period – but after enduring so many corridor slog-a-thons, will anyone care’ Brothers In Arms dispenses with the usual...
Excerpt: Based on a true story, Brothers in Arms is a squad-based shooter with a strong emphasis on tactics, flanking in particular. In fact, the game comes with a fold out map that marks all the critical junctures of the campaign on one side, and on the other outlines how "You CAN flank that enemy!" by utilizing the four F's: Find Him, Fix Him (with fire), Flank Him and Finish Him. It's the reality of World War II ground combat.
Excerpt: In a genre crowded with other titles based on similar concepts, how can a World War II FPS distinguish itself? In Brothers in Arms' case, you simply craft an experience with such detail and attention to the atmosphere of war that the player can't help but feel the bullets zipping by their head.
Excerpt: Despite the grumblings of a few about the sheer number of titles that are based in the period, World War II remains as one of the most expansive and inspiring sources from which to create games from. Yet the current offerings we have been presented with so far haven’t done justice to the real events that took place over 60 years ago. Medal of Honor gave us a rollercoaster ride through a Hollywood version of war, while Call of Duty did the same, but more effectively.
Conclusion: find the enemy, suppress the enemy then flank and eliminate the enemy. In order to accomplish this, the developers created the environments in such a manner that there are multiple pathways for approaching the opposing force, so the game doesn’t funnel the player in a specific way. BIA is based on a true story and chronicles the heroic battles that the men of the 502nd Parachute Regiment (Fox Company). The entire story of the game takes place over a week.