Summary: I must be losing my touch; This is the second game in a just a few weeks that I'm accusing of being "too hard" on normal difficulty. To be fair, most of the game is good. It might seem like a first person shooter at first, but it's really more of an action/adventure game. It has far more exploration and environment interaction than most FPSs. Also, in the final analysis the combat system is more geared towards hand to hand combat than shooting.
Summary: This is a reivew i'm going to have my spline ripped out for, but BREAKDOWN is NOT That original or impressive. What it does get credit for, is reintroducing Trespasser. Four years ago a game was released for the PC called Jurassic Park Trespasser. It was hailed as one of the worst games of all times because instead of the run and gun FPS that we were all used to, it offered a clunky and slow going First person experiance game.
Conclusion: I can appreciate art as much as the next guy, BUT it is not art I'm thinking about when it comes to this game. The controls on this game are horrific. I was unable to find anyway to adjust the sensitivity of motion. The slightest touch of the analog controls had your character looking at the ceiling like he was trying to stop a nosebleed. As for the first-person perspective...I landed more punches on that old boxing game for the Sega CD than I could here.
Summary: Breakdown tried to move ahead the world of action games by setting one completely in first person, and while the idea is good and opens up to some interesting storytelling and gameplay quirks, it has too many flaws to be considered a successful experiment. Shooting works entirely on a dodgy lock-on mechanic that doesn't really work (most of the time it refuses to lock on what you want, and even after you do, 90% of your shots miss the target anyway), brawling is okay on...
Summary: Im Fall von "Breakdown" für die X-Box fällt die Bestimmung des Genres leicht: wir befinden uns mittendrin in einem Egoshooterspektakel. Dies hat zur Folge, dass die zu definierende Zielgruppe ebenso wenig Kopfzerbrechen bereiten dürfte, so dass völlig klar ist, wer sich von Anfang an für dieses Game interessieren könnte und wer sogleich dankend ablehnt.
Pros: Originallizenz, Unmengen an Bikes und Ausrüstung, angenehm zahlreiche und sehr unterschiedliche Rennpisten, unterschiedliche Tageszeiten, viele Spielmodi
Cons: Qual der Wahl : entweder extrem unrealistisch oder ungemein frustrierend, Zweispielermodus ohne CPU - Fahrer, schwache Fahrphysik, schlechtes Tempogefühl, langweilige Grafik, schlappe Soundkulisse