Summary: I had to review this after reviewing Bulletstorm coming out tomorrow. This was one of the greatest if not the best game of the original Xbox. A perfect blend of first person shooter mechanics and third person fighter mechanics(in first person). And guess what?
Conclusion: Breakdown was on my to-play list for a very long time because the core fantasy seems cool, and the production values are still unmatched in a FPS even to this day. You actually watch your hand open doors, press buttons, and drink sodas.
Pros: The story has caught me, and the immersion is deep... I've painted my silent first person protagonist as the type of hero who will calmly drink a soda in the middle of battle while taking damage from bullets like he just doesn't give a damn.
Cons: Slow Two-phase ammo pickup: I press the button once, I pick up ammo. Press again to keep it. Each phase of this process takes about two seconds. It was not uncommon for me to take damage while I am picking up some beautifully rendered ammo and holding it in my hand to marvel at its beauty as I de...
Summary: I believe that Breakdown is one of the best games that I have played this year. It has a fantastic story (equal to that of KOTOR and Max Payne 2), wonderful first person fighting (the only time I have successfully seen it used), great character immersion and even good platforming.
Summary: Breakdown. This game uses an excellent 1st person hand to hand combat mode for most of your encounters with the enemy and the twisting plot is completely immersive. The (occaisionally trippy) visuals are well executed, and although the levels are pretty bland early on they become much more...
Summary: Breakdown tried to move ahead the world of action games by setting one completely in first person, and while the idea is good and opens up to some interesting storytelling and gameplay quirks, it has too many flaws to be considered a successful experiment.