Excerpt: If you’re the kind of gamer that likes your action intense and packed to the gills with destruction, Criterion Studio’s Black may just be your Holy Grail. This title is all about throwing as much stuff (both to destroy and to be destroyed by) as technically possible. I recently played this visceral First Person Shooter and, although it has some kinks to be ironed out, I was very impressed.
Conclusion: Rainbow Six: Vegas is a great looking game, thanks largely to the use of the Unreal Engine 3. It's not as attractive as Epic's own Gears of War , but what is? The game features some excellent smoke and particle effects, and it's impossible not to be impressed by the way the blood from your enemies splatters against walls and other objects. All of the characters move realistically, and each of the dozens of weapons looks exactly like its real-world counterpart.
Conclusion: As mentioned above, EA likes to captivate early adopters with technology that may be a just a stone’s throw from perfect, and FIFA Soccer 07 for the 360 is a perfect example. The independent ball physics are about where they need to be, but the interaction of player with said ball is still a first touch or two away from being the cat’s meow.
Conclusion: I’ve been a die-hard Winning Eleven fan for some time now, but my allegiance to Konami’s famed series has taken a hit. FIFA 07 Soccer is the best EA soccer game to date, coming very close to the refinement of the WE series, and even eclipsing it in many areas. Pick this one up for sure if you are looking for your favorite stars battling it out in a realistic manner. The Interactive Leagues is worth the price of admission, too.
Conclusion: BLACK’s strengths are also its weaknesses in that everything the game does very well just leaves us wanting more and wondering why there wasn’t much more packed into the game. For what it is, BLACK delivers one of the most exciting, explosive and intense FPS experiences we’ve had on the Xbox in a long time, but it’s straightforward and repetitive gameplay also leave the overall impression a bit thin.
Excerpt: Criterion basically rewrote the rule book for racing games with the Burnout series. Particularly with Burnout 3 and Burnout Revenge, the games were less about racing than they were about crashing. Criterion effectively carved out a new racing genre that others haven't been able to match.
Excerpt: BLACK™ is the explosive first-person shooter from the award-winning Criterion studio, makers of the hit Burnout™ series. The game pays homage to every adrenaline-fueled Hollywood blockbuster to deliver hours of bang, boom, and rat-a-tat-tat. Bullets pulverise plaster and splinter boards; bigger ammo breaks down doors and shears concrete from buildings in fat chunks. When you finish a level, it’ll look like a tornado hit it.
Summary: In the end, Black holds a very well done audio and visual presentation but quickly fails in gameplay and story which drags it down to “just another” FPS. There is so much room for improvement here that it will be very exciting to see if EA coughs up a sequel to Black on the next-generation where they will have a chance at fixing the problems they have now, and truly make the series great competition.
Pros: Audio and visual presentation very impressive.
Cons: Poor story, repetitive gameplay and no multiplayer.
Excerpt: Gun porn. There, I’ve said it. If I ever hear that phrase again, I’ll be heading to my local ’sports’ store to pick up some ‘adult entertainment’ of my own. With a suppressor. Every review, every preview, every news story and every forum thread you’ll ever see about Black will contain that phrase. The marketing wheels were surely turning when they slipped that into an interview. Still, on we go.
Summary: Whole scale destruction is on the menu with a dose of high bodycount and some fine looking guns, this is Black for the Xbox! Wolf heads into the murky world of Covert Operations to poke around and blow stuff up...