Excerpt: There are a few good things about the game, sort of, like it doesn’t kill you or destroy your console. As far as real, old fashioned beating people senseless as a large freak of nature kind of thing goes, it doesn’t really fulfill. I mean, you know, you’re a turtle and all, but there’s not very much action. I mean, the evil Shredder has certainly sent his minions out after you, but they don’t seem to have the heart to really do anything.
Excerpt: What happens when the evil Shredder attacks? This is the question that has played on the minds of many of the greatest men in history. Some say that the Shredder will destroy us all, but I believe something a little different. I’ve heard the whistling in the trees and the gurgling of the streams, and on all of them is a secret that only those who can talk to nature can hear. That secret? Those Turtle boys won’t give him no slack.
Summary: The game doesn't stray too far from the standard mission-based action script, but it does give fans of the genre something new to try, though many will surely feel as though they've played this game before.
Excerpt: Hyped as a first person mech style action game with outstanding sound and graphics, Battle Engine Aquila generally disappoints. While its visuals and sound are nice, and the frame rate is solid, the game does not raise the bar significantly. Battle Engine Aquila has crisp graphics, with some special effects, but environments are basically bland, with little to set them apart from those offered in other cross-platform games.
Conclusion: water. Were the engineers just not thinking clearly that day? Was there a budget shortfall? Did the chief stand up and say, “We just don’t have the budget to make it waterproof. Or even float for short periods of time. Yes, we all know the water level is rising and dry land is at a premium. But the money has run out. Those $1.50 water seals are just too much to bear. We just have to hope that the Muspell enemy don’t start using water balloons.
Conclusion: Unter dem Strich bleibt ein Pflichtkauf für alle Action-, Shooter- und Mech-Fans, der lediglich kleine Schwächen im Detail aufweist. Zum Teil gibt es einen wirklich knackigen (aber fordernden) Schwierigkeitsgrad, und dank der Evo-Missionen werden auch Hardcore-Profis für längere Zeit motiviert. Sicher erfindet Battle Engine Aquila das Genre nicht neu, bereichert selbiges jedoch um ein weiteres Highlight.