Reviews and Problems with Baldur's Gate: Dark Alliance II
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Baldurs Gate: Dark Alliance II
12 July 2005
Excerpt: The original Baldur's Gate on the PC is still regarded by many as the epitome of RPG joy, thanks to its deep and involving gameplay mechanic and faithful reliance on traditional role-playing elements, characters and scenarios.
Excerpt: Baldur's Gate: Dark Alliance II is just like the first one, but there's more of it. That's it; that's all; you can all go home, or to the store, according to your individual preference. There isn't a hell of a lot else to say.
Excerpt: One of the biggest hurdles facing sequels in just about any medium (be it film, games, etc.) is maintaining continuity. Few projects are actually planned to spawn a sequel, and hence they tell a complete story in one installment.
Excerpt: In late 2001, Snowblind Studios, under the direction of Black Isle Studios, developed a dungeon crawler for the PS2 (which was later released on the XBox and GC) that caught many by surprise in both how good the game both looked and played.
Pros: Still looks and sounds great, Five new characters to play with, Great new additions to game, including the workshop
Cons: No major improvements, Why is there no four player co-op?
Conclusion: THE VERDICT: Fans of the original will be more than pleased, and newcomers are in for a treat. It may be categorized as a role-playing game, but it is by far one of the fastest and most entertaining real-time RPGs you will ever play.
Excerpt: That's it; that's all; you can all go home, or to the store, according to your individual preference. There isn't a hell of a lot else to say.
Baldur's Gate: Dark Alliance II is just like the first one, but there's more of it.
Conclusion: A pretty good if a bit basic game, with a wonderful multiplayer option. Good fun without having to stress over complicated puzzles or stats; everything is tailored to accommodate even the newest newbie and the greatest D&D fan.