Reviews and Problems with Baldur's Gate: Dark Alliance II
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Baldur's Gate: Dark Alliance II
Game Over Online
20 January 2015
Excerpt: Baldur's Gate: Dark Alliance II is just like the first one, but there's more of it. That's it; that's all; you can all go home, or to the store, according to your individual preference. There isn't a hell of a lot else to say.
Excerpt: The original Baldur's Gate on the PC is still regarded by many as the epitome of RPG joy, thanks to its deep and involving gameplay mechanic and faithful reliance on traditional role-playing elements, characters and scenarios.
Excerpt: In late 2001, Snowblind Studios, under the direction of Black Isle Studios, developed a dungeon crawler for the PS2 (which was later released on the XBox and GC) that caught many by surprise in both how good the game both looked and played.
Pros: Still looks and sounds great, Five new characters to play with, Great new additions to game, including the workshop
Cons: No major improvements, Why is there no four player co-op?
Excerpt: One of the biggest hurdles facing sequels in just about any medium (be it film, games, etc.) is maintaining continuity. Few projects are actually planned to spawn a sequel, and hence they tell a complete story in one installment.
Conclusion: Fans of the original will be more than pleased, and newcomers are in for a treat. It may be categorized as a role-playing game, but it is by far one of the fastest and most entertaining real-time RPGs you will ever play.
Excerpt: That's it; that's all; you can all go home, or to the store, according to your individual preference. There isn't a hell of a lot else to say.
Baldur's Gate: Dark Alliance II is just like the first one, but there's more of it.
Conclusion: It's hard not to be disappointed in Dark Alliance II. However, it's equally hard to criticise such a polished effort. On the one hand, it offers more of the great hack and slash gameplay that - for some strange reason - no one has emulated properly since the first Dark Alliance.