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Azurik: Rise of Perathia
4.1 out of 10

Azurik: Rise of Perathia

Travel the vast realms of Perathia as Azurik, a young apprentice Read more

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Reviews and Problems with Azurik: Rise of Perathia

Showing 1-6 of 6
Overall 2
2.0

A lesson in Frustration with a capital F

"barak3371", Amazon
21 November 2002
  • Summary: Wow what a let down. With the final credits of Halo still fresh on my retina, I opened the box to Azurik. So I start the tutorial....... first thing is that my character wont stop running in circles, so I check the options, then the manual which is suprisingly brief. There is no user controller options which is a real pain because the default controls are not exactly user friendly. Ok so on with the tutorial..... the spells are easy to cast but how do you use them?
  • Read full review
Overall 2
2.0

A lesson in Frustration with a capital F

"barak3371", amazon.co.uk
21 November 2002
  • Summary: Wow what a let down. With the final credits of Halo still fresh on my retina, I opened the box to Azurik. So I start the tutorial....... first thing is that my character wont stop running in circles, so I check the options, then the manual which is suprisingly brief. There is no user controller options which is a real pain because the default controls are not exactly user friendly. Ok so on with the tutorial..... the spells are easy to cast but how do you use them?
  • Read full review
Overall 2
2.0

Very disappointing....

Jeremiaz "Jez", amazon.co.uk
28 June 2002
  • Summary: Power-up and battle with the elements in this RPG 3rd-person adventure. I've played a few of these games on the PC but never been as disappointed as I've been with this. This is partly due to the controller setup...thumsticks and buttons are awkward and are actually programmed to the "reverse" of what you'd expect.
  • Read full review
Overall 2
2.0

Very disappointing....

Jeremiaz "Jez", Amazon
28 June 2002
  • Summary: Power-up and battle with the elements in this RPG 3rd-person adventure. I've played a few of these games on the PC but never been as disappointed as I've been with this. This is partly due to the controller setup...thumsticks and buttons are awkward and are actually programmed to the "reverse" of what you'd expect.
  • Read full review
Overall 2
2.0

So close but yet so far

James Lucas, amazon.co.uk
20 June 2002
  • Summary: The idea behind Azurik: Rise of Perathia is to retrieve fragments of elemental powers that have been scattered around the lands of the game. This unoriginal idea is accompanied by equally unoriginal and repetitive gameplay. The lands are vast and to be fair very detailed but this vastness becomes annoying when running for ages without getting to do anything. In game combat is limited to a few different movements of a staff with only one being all that effective.
  • Read full review
Overall 2
2.0

So close but yet so far

James Lucas, Amazon
20 June 2002
  • Summary: The idea behind Azurik: Rise of Perathia is to retrieve fragments of elemental powers that have been scattered around the lands of the game. This unoriginal idea is accompanied by equally unoriginal and repetitive gameplay. The lands are vast and to be fair very detailed but this vastness becomes annoying when running for ages without getting to do anything. In game combat is limited to a few different movements of a staff with only one being all that effective.
  • Read full review