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Aggressive-inline-55950.349399
5.7 out of 10

Aggressive Inline

Over-the-top tricks never seen before in an action sports game. Read more

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Reviews and Problems with Aggressive Inline

Showing 1-9 of 9
Overall 7
6.7
Gameplay 8
7.8
Graphics 6
5.6
Sound 7
7.2
Lifespan 7
6.8

Aggressive Inline Review

IGN Entertainment
9 February 2008

Aggressive Inline Review

VideoGamer.com
2 November 2004
  • Excerpt: Back in 1999 very few people, except the hardcore crowd that followed and took part in activities like skateboarding and roller blading, enjoyed extreme sports. Then in late 1999 a game came out on the PlayStation that changed the world as we know it. Tony Hawk's Pro Skater (originally known as Tony Hawk's Skateboarding in this country) was released to amazing critical and commercial success and two sequels later and with another on the way, the series seems unstoppable.
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Overall 9
9.0
Gameplay 9
9.0
Graphics 9
9.0
Sound 9
9.0
Storyline 7
7.0
Replay value 9
9.0

Expert Review

Video Game talk
9 November 2002
  • Excerpt: Ultimate sports are becoming more and more popular with younger audiences - they've got their own games (ESPN's "Ultimate X Games"), their own movie ("Ultimate X") and legions of games focusing on the various sports contained under the "Ultimate" banner. Although I admit that inline skating didn't sound like the most "aggressive" of the series of sports, the kind of realistic tricks that characters can do within this game gave me a new appreciation for the sport.
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Overall 8
8.0

Aggressive Inline

Operation Sports
15 October 2002
  • Excerpt: While the current crop of “extreme” sports titles have often been little more than Tony Hawk clones, Acclaim’s Aggressive Inline provides a much-needed shot in the arm for the genre, and a genuine contender to Hawk’s throne.
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Aggressive Inline

The Armchair Empire
7 September 2002
  • Conclusion: used. For example, grinding everything with an edge increases your grinding ability (essentially your balance). The mantra, “Practice, practice, practice” has never been so applicable and it feels more natural than trading in points to increase your skills. (Also more natural is the way some objectives are handed out – by talking to pedestrians.) Another difference is the lack of clock.
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Overall 9
8.9
Features 9
9.0
Gameplay 10
9.5
Graphics 9
8.5
Sound 9
8.5
Lifespan 9
9.0

Aggressive Inline

Gaming Target
26 August 2002
  • Summary: Watch this, I won't say Tony Hawk a single time throughout the entire review! Now who's Xtreme?!
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Aggressive Inline

James Woodcock
19 March 2010
  • Conclusion: This seems quite a low score for the game which has a good longevity value within. Due to the lack of full 5.1 sounds, this has really affected the overall score which is a great disappointment for such a good game. Crisp graphics and entertaining gameplay allow for many hours spent staring at your TV screen even if the audio isn’t up to scratch.
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Overall 7
7.0

Aggressive Inline

Gamecell
19 October 2007
  • Conclusion: The levels are huge, similar in size to Dave Mirra 2 but with a lot more to interact with, you can swing from poles to reach higher places and talking to people opens up plenty of challenges to keep you busy - completing every level in AI will take you an age, whether it'll keep you interested that long is the problem.
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Overall 7
7.0

Aggressive Inlines

Level 7
21 November 2003
  • Conclusion: Coola karaktärer och bra bandesign, men de ryckiga och stela animationerna och de märkliga fallen förstör en hel del. Riktigt häftiga trick, bra banor och coola karaktärer, men de hackiga animationerna förstör en hel del tyvärr. Dessutom gillade jag inte musiken. Banorna är riktigt stora med mängder av uppgifter som blir ordentligt utmanande mot slutet.
  • Pros: Stora, väldesignade banor, Mängder av trick, Coola karaktärer, Det går att bygga egna banor, Skojiga röster
  • Cons: Stela, ryckiga animationer, Taskigt musikval, Går inte att göra en egen åkare
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