Conclusion: Some of WWII Aces' killjoys would be overlookable if the game was visually impressive or at least played reasonably well. A long campaign doesn't help if the gameplay itself is intrinsically bad. Poor graphics, partially shoddy controls, boring objectives, and frustrating, repetitive missions make WWII Aces one to steer clear from unless you're a glutton for punishment.
Excerpt: One of the benefits of the Wii's unique design is the potential for innovative control schemes to introduce new ways of playing games that belong to traditional genres. Unfortunately, for every inventive Wii game, there are a number of shoddy, halfhearted efforts to shoehorn motion controls into a game that doesn’t benefit from them.
Pros: Appropriately dramatic music, Sufficient content and mission variety
Cons: Terrible presentation values, Frustrating difficulty, even on the easiest setting, Poorly implemented motion controls, Objectives are often unclear
Conclusion: Maybe the next iteration of “WWII Aces” will overcome these flaws and sport a “Campaign” mode that even rookie pilots have a chance of winning (as real rookies did during the war). This edition, however, is a little too frustrating, and a little bit visually underwhelming, for its price.