Summary: WWE SmackDown vs. Raw 2008 features eight unique styles, each having its own strategy and exclusive attributes, new rosters, more environmental hot spots, improved out-of-ring action, enhanced online community support and much more.
Excerpt: Pro wrestling is odd thing to recreate in a videogame because it?s the only sport where the videogame version is not only more competitive, but also more realistic, than the ?sport? being simulated. While pro wrestling pretends it?s real, the main skill of these giant brutes isn?t athletics; it?s acting. No, not the dialogue, the threats, the ?soap opera? storylines, or even the ill-considered Hollywood moonlighting.
Excerpt: THQ and Yuke's put together the best wrestling game year in and year out with their SmackDown! vs. Raw series. I got a chance to play SmackDown! vs. Raw 2006 for the PlayStation 2 and found myself very surprised at how much I was enjoying myself as I played the game. The same can be said about this year's WWE SmackDown! vs. Raw, but it is clear that some of the typical wrestling flaws have kept the series in a stationary position in terms of improvement.
Conclusion: Although a certain degree of feature stripping is often a factor in first installments of franchises on new console hardware, the degree to which SmackDown! vs. RAW 2008 on the Wii cuts away at what made the franchise successful on other platforms is utterly ridiculous. It's one thing to put the developmental focus on the new gameplay design, but if that was truly the case, it's all that much sadder that everything else got left on the cutting-room floor for the sake of...
Pros: You can do crotch chops with the Wii Remote and Nunchuk, Great character models.
Cons: Gesture controls are imprecise and obnoxiously repetitive, Missing most of the game modes and match types from the other console versions, Main event mode is a real snoozer, AI and collision-detection problems frequently pop up, Commentary is abysmal.
Pros: Gameplay still offers a solid wrestling experience, The new fighting styles do a decent job of differentiating different wrestler types, Still lots of different stuff to do, Fantastic wrestler models
Cons: Old problems like clipping issues and AI shoddiness are still a big problem in this sequel, New 24/7 mode is severely disappointing, Most modes have seen little to no updating, Fighting styles sometimes feel imbalanced, Commentary is still abysmal
Excerpt: Nintendo in the past has always had a very strong showing when it comes to the wrestling game genre. From games like Royal Rumble on the Super Nintendo, No Mercy on the Nintendo 64 to the Day of Reckoning series on the Gamecube. But until now, we have never really seen the series that has always seemed that step ahead in recent years.