Excerpt: We Love Golf is a simple golf game to learn on the Wii. Swing the Wii Remote backwards to the right point, and then time the swing forward. Sounds easy right? Well it really is. In fact that is my biggest problem with We Love Golf - it is way too easy. I blew through course after course with no problems. Thankfully Capcom also included an online mode. Plus if you have enough people locally, then four family members can compete against one another.
Excerpt: It’s frustrating when you play a game where all the fundamentals are in place to come together and potentially make a wonderful game, only for the execution to be messed up – even more so when the genre is one of the developers greatest of fortes. We Love Golf! is one such shocker. Coming from Camelot, the developer of the original Everybody’s Golf (a hugely playable game at the time of its release) and the Mario Golf franchise (of which I’ve had limited experience...
Excerpt: We Love Golf suffers from being too easy. We know that sounds a bit odd given that the game is a Wii exclusive, but when I, a man who's sole experience of swinging a real life golf club ended when I was told to go home after hitting the ball 20 yards in 10 shots, can play an 18 hole course and never get anything worse than a birdie, you know something is wrong. We know We Love Golf isn't trying to be a golf simulation, and that's fine by us.
Summary: Parents need to know that there is no violence, sexuality, or coarse language in this game. It offers Web-based play but provides no support for voice or text communication, making inappropriate online antics impossible (though it seems to be somewhat irrelevant since, as of this writing, there were so few people playing online that it was difficult even to find a match).
Conclusion: Even with their lengthy absence from making golf games, Camelot manages to score a hole in one with their first Wii golfing title. Simple and intuitive controls mix perfectly with its appealing and approachable cartoony look to perhaps make We Love Golf the best, non-simulation links experience available on the console.
Summary: Camelot has been well known for putting out decent golf experiences, and this one is no exception. This is the first game on the Wii to utilize the motion controls without feeling completely awkward.
What the game lacks in personality it makes up for in the gameplay department, which…really isn’t that all that matters? I would much rather play a fun golf game with dull graphics than a boring golf game with high-definition graphics.