Reviews and Problems with Wario Land: The Shake Dimension
Showing 1-10 of 81
Wario Land: Shake It!
8 May 2009
Conclusion: We urge all of our readers and anyone who sees this broadcast to show the brave men and women of GOOD-FEEL your support and appreciation. Don’t let their sacrifice be in vain. If Wario Land: Shake It! actually sells, who knows? Perhaps they’ll be set free to make another game for us cretins.
Excerpt: 2D platformer fans have had a hard time in recent years. Since 3D became all the rage the simple side-scrolling platformer seems to have become a relic from yesteryear, forcing old school gamers to get what they can from retro re-releases, remakes and compilations.
Conclusion: If Shake It! becomes the template for future platformers, I may not like any of them, but I will still follow them, and hopefully play them with someone very special to me. I think this is far more important than ensuring that “Core gamers” get their Zelda fix, even if it means dragging the series...
Conclusion: No, this game is not like Half-Life 2 . It doesn’t even approach Metro 2033 . There’s enough potential in Homefront ’s story and presentation to make me interested in a sequel, but the Modern Warfare in this game far outweighs anything compelling or original.
Conclusion: Even with its minor faults, Wario Land: Shake It! still manages to be a great platforming experience. Shaking your controller gets old very quickly, but the tried and true platforming goodness that is Wario Land, thankfully, remains intact.
Excerpt: Mario’s greedy and ill-mannered rival Wario is something of a people’s champion in the Nintendo camp. His games always buck the trend and stick to what the developer does best – innovation and total fan-service.
Summary: Months after E3 has passed, people are still wondering why Nintendo’s press conference didn’t touch on any of the great traditional games coming to their platforms. Think about it: the DS has Square’s RPGs, Sonic Chronicles , Metal Slug 7 , and Kirby Super Star Ultra , among other things.
Excerpt: The current home consoles are a breed of machines that see a very little number of 2D platformers released. In fact these titles seem to have been relegated to the handhelds, which isn't a bad thing, but I would like to play more of these on a bigger screen.