Reviews and Problems with Trauma Center: Second Opinion
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Trauma Center: Second Opinion Review
26 January 2008
Excerpt: I'm a huge fan of ER. The US medical show that details the daily lives of the doctors working in the Chicago Emergency Room has been a constant fixture in the TV schedule for well over ten years, so Trauma Center for the Wii got me rather excited; well, it got me excited last December when it should...
Conclusion: A joy to play and a must for all fans of quirky games. With the new missions, tools and control method, this should even entice those DS owners who already have Under The Knife. Simply inspired.
Summary: Trauma Centre was one of the more original DS titles to come out in its first year, and was generally well-received, surely not only due to its inventiveness but also to the tough challenge it provided (some might describe said challenge as 'crippling difficulty').
The only way to get a medical degree for less than eighty bucks.
Cheat Code Central
7 September 2007
Conclusion: Ultimately, Trauma Center: Second Opinion is a fun experience for Wii owners. If you're looking for a unique experience on your Wii, or even enjoyed the first Trauma Center, TC:SO is a good bet. There is enough freshness with the Wii-mote to warrant a second round for Second Opinion.
Center's controls are easy to use, but what makes the game so engaging is
the backstory and plot. During the course of the game, you'll interact
with the other doctors, nurses and patients, each of whom talks to you in
a series of text-based menus that allows the story to flow.
Excerpt: Things start off rather easy. In the first few surgeries, the nurse tells you exactly what to do every step of the way. Start an incision, add the magical antibiotic gel that makes everything better, put on a bandage, etc.
Excerpt: When I reviewed the first iteration of Trauma Center on the Nintendo DS, I said that it was the first game that truly felt like it couldn't have been done on any other platform. Now that there's a revision of it on the Wii, I guess I'm going to have to eat those words.
Excerpt: Part follow-up, part evolution of already-unique gameplay, Trauma Center Second Opinion puts surgical tools on your hands and dares you to not invite a lawsuit. Nothing a stiff drink wouldn't not fix. Yes, that's a double negative.