Summary: No where near to the quality of other Namco Project Aces games. Gameplay is sound, and enjoyable, story telling is short, and very poor. With less than half the cutscenes per mission you find yourself grinding out fill in missions with no real great story background or effort at all hardly at...
Summary: This game doesn't quite know what it wants to be. It's an exciting fighter plane game with propeller-driven airplanes, which makes you think of WWII, but it includes some more high tech gadgets.
Summary: I thought that this was going to be Ace Combat wit propeller planes but it was just missing the feel that those games have. The game turns into waiting to hit z to get behind the enemy to shot them down and there is not much actual dog fighting.
Summary: The backstory/cut scenes are just plain weird. All these guys talking about loving to fly and somehow relating that to their aerial war they are waging, and just ignoring the fatalities and planes crashing into cities. Plus the 'media' coverage.
Summary: I bought this for my husband to play, and while he initially had fun playing, he really doesn't like the story at all. He says it has a corporate warfare feel to it, which just turned him off to it. I will continue my search for a good flying game for him.
Summary: I think you have to get through the tutorials in order to understand what you need to do on how to fly the plane. We haven't made it far, because we're still trying to get used to the fly and fight part. It's not a bad game.