Reviews and Problems with The Legend Of Zelda: Skyward Sword
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The Legend of Zelda: Skyward Sword
14 November 2013
Conclusion: It's Zelda's twenty-fifth anniversary and Skyward Sword represents its first gray hairs. Games have evolved so much in the last half-decade that it's hard to grant exceptions, yet its foundation is so strong that it could be built out of wire frames and still be compelling. Stripped bare of accessories, its all-business approach will thrill some and frustrate others.
Summary: If the Wii had launched with The Legend of Zelda: Skyward Sword , everything would have been different. Instead, the console launched with The Legend of Zelda: Twilight Princess , a game that sent all the wrong messages to third parties on how to create a successful Wii game. Twilight Princess sometimes utilized the Wii Remote in cool ways (like pointer aiming) but also tacked on motion control in unnecessary ways (like sword swinging), giving the illusion of added...
Excerpt: Sword combat against a variety of human-like and non-human enemies with animated blood in some cases. Enemies vanish and purple skull seen upon defeat, player character is seen on fire or electrocuted.
Conclusion: Link, Zelda, and the lands they inhabit have all grown and changed for over five generations of video game consoles, and the leaps and bounds taken with almost every game are impressive. With a story line that offers many hours of engaging gameplay, Skyward Sword can be enjoyed both by narrative-driven gamers and completionists that typically go for larger games such as Skyrim .
Pros: Beautiful art and sound design offer a sensually rich experience, Nintendo at last delivers solid motion controls , with superb responsiveness and fluid combat
Cons: Some control gimmicks were distracting and made completing certain tasks difficult, Stylistic choices led to an experience that didn’t feel as epic as we would have liked
Conclusion: called Skyloft. The people have heard about a mysterious place called the “surface” but nobody has been there or really knows much about it. As you are preparing for challenges as you mature into knighthood, your sweetheart (Princess Zelda) is taken away in a terrible wind storm and is rumored to be on the surface. You must follow and rescue her and so the full game begins.
Summary: Zelda is always magical, but Nintendo are trapped in the structure of the franchise and trying to make the game accessible to a broad audience despite ever more complex systems. But Skyward Sword has started to try and introduce some change as well as make better use of the Wii than any game before it, both in terms of control and look.
Excerpt: 25 years ago in the land of Hyrule, a stout, green-clad adventurer wandered into a dark cave where he found an old man alone between two torches. “It’s dangerous to go alone,” the old man said, as he offered the boy a sword and sent him out into the dangerous wilds. Whether he knew the destiny that awaited this boy, the tumultuous history of the land, or was just a crackpot in a cave giving out swords to little boys, is debatable.