Another great zelda games but not better than Phantom Hourglass
23 February 2014
Summary: This game have many improvements over Phantom hourglass like better graphics, better and bigger soundtrack, more challenging puzzles (some of them may be too hard for kids), epic boss battles and more weapons, but something makes me not like this game as much as it's predecessor. The great flaw in this version is the replay value. I have finished Phantom Hourglass 3 times while I couldn't play this game again, not even once.
Summary: The Good: Charming graphics, fun boss fights, intuitive use of the DS hardware, interesting train mechanic The Bad: The game drags out too long, too much time on the train, later dungeons are frustrating and have too many obscure puzzles, story is basic and uninteresting, blowing into the mic doesn't work too well Phantom Hourglass showed the world just exactly what the DS was capable of.
Summary: As a Legend of Zelda game it already has a long history of beloved games to measure up to and offer something new. I'd say it achieves that nicely. The train has been enjoyable mode of travel if there ever was one, and it is honestly enjoyable to ride around in it and shoot targets and enemies along the way. The puzzles using the armor possession technique are also a nice unique twist.
Summary: I recently purchased a Nintendo 3DS so that I could play Ocarina of Time, seeing how it is the greastest game ever I'm sure I'm not the only one to do that. To get myself by I decided that I would buy Spirit Tracks to play and get back into the flow of Zelda until the game released. I knew going in that the gameplay is much different but I wanted to just get the mindset. This game does exactly that.
Summary: I bought this game for myself as I'm a big fan of the previous Zelda games, however, my son, who's six, also loves to play this. He's just learning to read so it's hard for him to understand what to do sometimes, but he surprises me with how much he can figure out on his own. I am a bit disappointed with the constant repetition of going back to the same dungeons over and over but it's still a highly entertaining game. I strongly recommend the strategy guide.
Summary: This game is really fun, it's hard to go wrong with Zelda. But it's just not as good as Phantom Hourglass. There's a little more tedium and a lot less actual game to play. When it is fun it's just as fun, but I was a little disappointed over all. I would still recommend it though.
The level design is strong enough to overshadow those bumpy train rides
19 January 2010
Summary: Can Link do anything right these days? For all of the critical praise that the ongoing Legend of Zelda saga has received in recent years, the online backlash towards the past few entries has been harsh. While Twilight Princess and Phantom Hourglass introduced new wrinkles to the series, the dungeon-trekking foundation that's been in place since the original - or at least Link to the Past - is starting to feel creaky.
Summary: It is always hard to review something like LZ:ST. People either love or hate Zelda and will react accordingly each time a game is released. For better or worse, LZ:ST plays like a new version of LZ:PH from two years ago. Personally, I like this game better and I would imagine the majority of Zelda players will agree. This Zelda is continuing in the cartoon series. I've found Wind Waker and Phantom Hourglass to be attractive and LZ:ST is no different.
Excerpt: La legenda di Zelda è uno dei giochi di ruolo che più ha venduto al mondo ed io ci giocAi la prima volta quando ero ragazzo con la consolle di un mio amico. Devo ammettere che non ci ha preso più di tanto, eravamo direzionati verso altri generi di gioc ...
Pros: grafica, giocabilità
Cons: molto lungo, complicato e tortuoso . . . il tempo sfugge