Reviews and Problems with The House of the Dead: Overkill
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Test House of the Dead Overkill
29 June 2009
Conclusion: House of the Dead Overkill séduira les aficionados de la série avant tout pour son ambiance. On n'en attendait pas moins, mais sans doute pas autant que ce qu'il n'est ici proposé. C'est kitsch et décalé à souhait, très, très particulier, visuellement sympathique. Les développeurs ont joué leur carte et ils l'assument du début à la fin, et on s'y complaît.
Pros: L'ambiance à la Tarantino, Esprit toujours aussi décalé et kitsch, Arsenal d'armes
Cons: Un mode Histoire trop facile, Pas de choix de niveau de difficulté, Un mode propre à la série survenant un peu tard
Excerpt: For a long time it seemed as though creating the near-mythical casual/hardcore crossover game was impossible. Even titles like Nintendo's Super Mario Galaxy, which appear suitable for everyone, are liked far more by the hardcore than your average Brain Training fan. But we hadn't played SEGA's House of the Dead: Overkill, the publisher's new take on the old lightgun series.
Excerpt: Sega ’s iconic shoot-em-up series has always been known for painfully garbage acting and nonsensical plots, up to the point that the games had become unintentional parodies of the horror genre. If anything, the B-movie stylings and over the top gore served to make them more enjoyable, but the latest offering, Overkill cranks things up a notch.
Conclusion: The House of the Dead: Overkill isn't an epic adventure, and it actually lacks a fair bit of polish - purposely or otherwise. However, it's just the breath of putrid air the Wii needed, and in many ways it speaks to exactly what the system is all about: short bursts of great entertainment. The straight-forward, arcade action offers both a wonderful novelty for old-time gamers and an easy entry for mature newcomers.
Conclusion: Ah yes, the storyline mode, where we are given our two heroes, Agent G and Detective Washington. The old lovable-but-cheezy cinemas from the earlier House of the Dead titles have been turned in for ridiculous, over-the-top B-grade buddy-cop moments scattered throughout the game, and provide not only a genuine interest in the characters and what's happening to them, but also some actual laugh-out-loud moments.
Conclusion: Overkill is a game that most will enjoy playing, and it’s a game that many people will hate, including your parents and grandparents. HOTD:Overkill isn’t perfect, but what it lacks it makes up for in pure fun, I loved playing this game and I go back every once in a while and play some more for a cool zombie killing fix.
Pros: Bloody, gory, and obscene, Lots of fun, Zombie killing fun
Cons: Not for children or closed minded individuals, Dialogue can get old and be goofy
Conclusion: House of the Dead: Overkill is definitely a game to watch for. The rail-style shooter has not been the most popular or inventive genre, especially on the Wii, but Overkill definitely looks promising as an enjoyable title that doesn't take itself too seriously. With an old-school style and some humorous elements, this title stands out from its predecessors, but it will keep with the series' tradition of arcade-style shooting.
Conclusion: Overkill is fun, but unfortunately it doesn't last long. Finishing the game the first time only takes around two hours in total. The unlocked director's cut and dual wield modes don't add much more. Players can continue to unlock more videos, art and models (both 2D and 3D) but this stuff is mainly just for completists. Still, this is always one of those games you'll want to play for short bursts once in a while, just like at the arcade.