Summary: The Conduit is an impressive shooter on Wii -- if only for the developers' noble attempt at delivering an experience akin to a Resistance or Halo on the "bigger" platforms. The controls are strong, the visuals have some razzle-dazzle, and the online component offers plenty of options.
Pros: Engaging, responsive controls, Strong online options for up to 12 players, Slick visual effects and professional voice acting
Cons: Short solo campaign, Linear missions, Clichéd storyline, Repetitive, confining level design
Excerpt: Ah, yes. A war between Heaven and Hell being waged right here on innocent little Earth. We've seen this premise in many movies and video games, and every time someone comes up with an interesting, slightly new take on the whole thing.
Excerpt: The Wii is increasingly becoming something of a wasteland for gaming enthusiasts looking for their next hardcore fix. Sega are actually one of the few publishers trying to remedy this, with titles like MadWorld and House of the Dead: Overkill being the only things preventing Nintendo’s console from...
Conclusion: On any other platform, The Conduit would sink without trace - if we'd ever heard of it in the first place. High Voltage deserves credit for its technology, for its commitment to multiplayer, and for tuning a perfect set of FPS controls on a console that was begging for them.
Conclusion: Spiele objektiv zu beurteilen ist schwer – noch schwerer wird es, wenn einem andauernd selbstbeweihräuchernde Aussagen der Entwickler im Kopf herumschweben, welche absolut nicht konform gehen mit dem, was auf dem Bildschirm abgeht.