Excerpt: System: Wii ESRB: T, blood, mild language and violence, Multiplayer: Up to 12 over Nintendo’s Wi-fi service. Developer: High Voltage Software Release date: June 23, 2009 How do I introduce a game like The Conduit? It has been in development for several years, and been called the saving grace for Wii’s hardcore crowd. Others have named it Nintendo’s “Halo”, and plenty more names that I can’t remember.
Conclusion: Having played for more than a full day now, I can’t help but wonder what Blizzard has been doing all these years. Work on the game started 11 years ago and while it is a fun and polished experience, the amount of actual game content is a bit sparse. While every dungeon has something unique, many are dressed up in the same way, using the same elements over and over again.
Excerpt: The Conduit takes players into a dark story in Washington D.C. after a vicious alien invasion has rocked the country. An organization called the Trust has sent in Secret Service agent, Mr. Ford, to go up against the insect-like alien race known as...
Excerpt: Enfin, serait-on tenté de soupirer. La Wii accueille enfin un jeu qui n'est pas un party-game, un jeu familial destiné au grand public. La console s'intéresse de nouveaux aux "vrais" joueurs, ce qui n'a pas été très souvent le cas ces derniers temps. The Conduit n'est un moindre jeu, puisqu'il fait sans doute partie des grosses attentes des joueurs. Et pour cause, le titre de Sega a été, depuis son annonce, présenté comme le plus beau jeu de la Wii.
Summary: Some think that the Wii represents the future of FPS, but almost everything about this game screams mid '90s. Take into account the overtly linear level design, enemy spawn portals, and AI that dopily stands behind a cardboard box as though it were good cover, and the Conduit feels like a remake of some long forgotten N64 title. It's not bad, but games have evolved past this.
Summary: The Conduit is a much better demonstration of the engine that runs the game instead of actually being an enjoyable single player experience. However HVS have nailed the Wii controls perfectly and have created what is easily the best online interface compared to any other Wii game out there. If you want a fun online shooter on the Wii and don’t care about the single player game than it’s easy to recommend.
Summary: Parents need to know that this is a T-rated first-person shooter with tamer violence as compared to M-rated games in the genre. Players can use an array of weapons such as pistols, machine guns, shotguns, alien rifles, and grenades. When enemies are killed, players will sometimes see either blood or an orange ooze (in the case of aliens) shoot out. However, none of the action looks brutal or gory.
Summary: Sleek, precise game control and technically impressive visuals are among the few positive marks one can give The Conduit . The lack of originality is, frankly, mind-boggling, and this is a problem for both the visual aesthetic and the general flow of the gameplay. Coupled with some really frustrating set-ups in quite a few missions, the value of The Conduit’s existence ultimately rests solely on the fun you might be able to have with the multiplayer modes.