Conclusion: Conduit 2's cheeky dialogue and creative weapons are amusing, and there are enough multiplayer options to keep you busy, although not likely for the whole of spring. Conduit 2 isn't top of its class, but it's a fun B-movie experience nonetheless.
Summary: I've spent the past week playing through the short, but inevitably sweet single player campaign of the sequel to one of the most talked about games last year. I then spent some time playing through its new multiplayer modes and having some fun online. Yes, this sequel was released last Tuesday and it was kind of a big deal. I am of course talking about The Conduit 2 . Wait, what did you think I was talking about?
Excerpt: Shooters on the Wii are, unfortunately, few and far between. There have been a few good ones like the James Bond game which recently won Game of the Year for the platform, and other titles like a modified Call of Duty have eventually made their way to the Wii's shores. But Conduit is still one of the few series created from the ground up for this platform. Conduit 2 is developer Sega's follow up to its 2009 shooter, The Conduit.
Summary: Despite being unimpressed by much of Conduit 2 , I can’t say that there is anything technically bad about it. Diehard fans of the genre will no doubt be excited by a new entry, but most will find the game wanting. The corridors are many, the characters and enemies bland, and the AI predictable; the multiplayer, while straightforward, does fare better, with the naturally addictive leveling-and-customization system that is so prevalent this generation.
Excerpt: Sorti en 2008 sur Wii, The Conduit a tenté une percée dans le milieu du FPS, trop peu représenté sur cette console. En dépit d'une bonne prise en main, le titre se révélait vraiment trop classique, ce qui lui a valu quelques bémols de la part des joueurs. High Voltage, le studio à l'origine de la franchise, a pris bonne note des améliorations à apporter dans Conduit 2 , dans l'optique d'apporter une immersion intensifiée.
Excerpt: Developer High Voltage Software and Sega give it another go at the first person shooter genre on the Wii with Conduit 2. In 2009, they released The Conduit, a game that many considered to be the best place for online multiplayer on Nintendo’s current home console. Despite criticisms of the single player mode, The Conduit was praised for its excellent multiplayer offerings and for High Voltage’s commitment to the platform.
Excerpt: I think it’s a little bit unfortunate to say this but I do think that I gave the original Conduit too high a score. While the game did have its merits, all of it was incredibly derivative of other titles in the genre, and for some reason we were willing to excuse such a fact because the Wii had nothing like it before. Now, several years later, and we’ve got the much anticipated sequel too.
Conclusion: Conduit 2 is a good example of a sequel done right: it's an evolution of the previous game with a multitude of major improvements. With a bolder, brasher single player game, for better or worse, and a far more robust multiplayer mode, Conduit 2 isn't just a good first person shooter by Wii standards. It's a damn good shooter, period.